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In evolutionary games the fitness of individuals is not constant but depends on the relative abundance of the various strategies in the population. Here we study general games among n strategies in populations of large but finite size. We…

Populations and Evolution · Quantitative Biology 2009-05-16 Tibor Antal , Arne Traulsen , Hisashi Ohtsuki , Corina E. Tarnita , Martin A. Nowak

We study stochastic differential games with $N$ players, where interactions are determined by sequences of graphs in which the number of neighbours of each node remains bounded as $N$ grows, such as chain graphs or lattices. Our main goal…

Analysis of PDEs · Mathematics 2026-05-01 Marco Cirant , Davide Francesco Redaelli

Gimbert and Horn gave an algorithm for solving simple stochastic games with running time O(r! n) where n is the number of positions of the simple stochastic game and r is the number of its coin toss positions. Chatterjee et al. pointed out…

Computer Science and Game Theory · Computer Science 2012-03-21 Rasmus Ibsen-Jensen , Peter Bro Miltersen

The election control problem through social influence asks to find a set of nodes in a social network of voters to be the starters of a political campaign aiming at supporting a given target candidate. Voters reached by the campaign change…

Social and Information Networks · Computer Science 2020-07-14 Mohammad Abouei Mehrizi , Federico Corò , Emilio Cruciani , Gianlorenzo D'Angelo

In the stochastic population protocol model, we are given a connected graph with $n$ nodes, and in every time step, a scheduler samples an edge of the graph uniformly at random and the nodes connected by this edge interact. A fundamental…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-22 Dan Alistarh , Joel Rybicki , Sasha Voitovych

Consider the problem: we are given $n$ boxes, labeled $\{1,2,\ldots, n\}$ by an adversary, each containing a single number chosen from an unknown distribution; these $n$ distributions are not necessarily identical. We are also given an…

Data Structures and Algorithms · Computer Science 2024-05-13 Mohammad Taghi Hajiaghayi , Dariusz R. Kowalski , Piotr Krysta , Jan Olkowski

Condorcet's paradox is a fundamental result in social choice theory which states that there exist elections in which, no matter which candidate wins, a majority of voters prefer a different candidate. In fact, even if we can select any $k$…

Computer Science and Game Theory · Computer Science 2025-12-02 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang

In increasingly different contexts, it happens that a human player has to interact with artificial players who make decisions following decision-making algorithms. How should the human player play against these algorithms to maximize his…

Computer Science and Game Theory · Computer Science 2022-02-22 Maurizio D 'Andrea

An unknown positive number of items arrive at independent uniformly distributed times in the interval [0,1] to a selector, whose task is to pick online the last one. We show that under the assumption of an adversary determining the number…

Computer Science and Game Theory · Computer Science 2011-04-18 Johan Wästlund

It is known for some time that a random graph $G(n,p)$ contains w.h.p. a Hamiltonian cycle if $p$ is larger than the critical value $p_{crit}= (\log n + \log \log n + \omega_n)/n$. The determination of a concrete Hamiltonian cycle is even…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-18 Volker Turau

The behavior of entangled quantum systems can generally not be explained as being determined by shared classical randomness. In the first part of this paper, we propose a simple game for n players demonstrating this non-local property of…

Quantum Physics · Physics 2013-01-01 Renato Renner , Stefan Wolf

We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that allows the algorithm to make queries on players' payoffs at pure strategy profiles. Randomized regret-based dynamics are known to yield an…

Computer Science and Game Theory · Computer Science 2022-09-22 Sergiu Hart , Noam Nisan

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

Leadership games provide a powerful paradigm to model many real-world settings. Most literature focuses on games with a single follower who acts optimistically, breaking ties in favour of the leader. Unfortunately, for real-world…

Artificial Intelligence · Computer Science 2018-08-01 Giuseppe De Nittis , Alberto Marchesi , Nicola Gatti

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

Let $X_1, \ldots, X_n$ be independent random points drawn from an absolutely continuous probability measure with density $f$ in $\mathbb{R}^d$. Under mild conditions on $f$, we derive a Poisson limit theorem for the number of large…

Probability · Mathematics 2018-11-20 László Györfi , Norbert Henze , Harro Walk

In this paper, we propose a new averaging model for modeling the competitive influence of $K$ candidates among $n$ voters in an election process. For such an influence propagation model, we address the question of how many seeded voters a…

Social and Information Networks · Computer Science 2020-09-22 Yu-Hsien Peng , Ping-En Lu , Cheng-Shang Chang , Duan-Shin Lee

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

The population protocol model is a computational model for passive mobile agents. We address the leader election problem, which determines a unique leader on arbitrary communication graphs starting from any configuration. Unfortunately,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-11-10 Haruki Kanaya , Ryota Eguchi , Taisho Sasada , Michiko Inoue