Related papers: Mod\'elisation factorielle des interactions entre …
We propose a novel approach to disentangle the generative factors of variation underlying a given set of observations. Our method builds upon the idea that the (unknown) low-dimensional manifold underlying the data space can be explicitly…
Video action recognition, a critical problem in video understanding, has been gaining increasing attention. To identify actions induced by complex object-object interactions, we need to consider not only spatial relations among objects in a…
Pedestrians and vehicles often share the road in complex inner city traffic. This leads to interactions between the vehicle and pedestrians, with each affecting the other's motion. In order to create robust methods to reason about…
Interactions between human and objects are influenced not only by the object's pose and shape, but also by physical attributes such as object mass and surface friction. They introduce important motion nuances that are essential for…
Appearance-based generic object recognition is a challenging problem because all possible appearances of objects cannot be registered, especially as new objects are produced every day. Function of objects, however, has a comparatively small…
In this paper we address the problem of modeling relational data, which appear in many applications such as social network analysis, recommender systems and bioinformatics. Previous studies either consider latent feature based models but…
Given R groups of numerical variables X1, ... XR, we assume that each group is the result of one underlying latent variable, and that all latent variables are bound together through a linear equation system. Moreover, we assume that some…
Low-shot learning indicates the ability to recognize unseen objects based on very limited labeled training samples, which simulates human visual intelligence. According to this concept, we propose a multi-level similarity model (MLSM) to…
Interactions between people are often governed by their relationships. On the flip side, social relationships are built upon several interactions. Two strangers are more likely to greet and introduce themselves while becoming friends over…
Sparse latent multi-factor models have been used in many exploratory and predictive problems with high-dimensional multivariate observations. Because of concerns with identifiability, the latent factors are almost always assumed to be…
In this paper, we consider the problem of understanding the physical properties of unseen objects through interactions between the objects and a robot. Handling unseen objects with special properties such as deformability is challenging for…
Over the last two decades we have witnessed strong progress on modeling visual object classes, scenes and attributes that have significantly contributed to automated image understanding. On the other hand, surprisingly little progress has…
Robots coexisting with humans in their environment and performing services for them need the ability to interact with them. One particular requirement for such robots is that they are able to understand spatial relations and can place…
The structure of a bipartite interaction network can be described by providing a clustering for each of the two types of nodes. Such clusterings are outputted by fitting a Latent Block Model (LBM) on an observed network that comes from a…
Collaborative data consist of ratings relating two distinct sets of objects: users and items. Much of the work with such data focuses on filtering: predicting unknown ratings for pairs of users and items. In this paper we focus on the…
In many applications of computer vision it is important to accurately estimate the trajectory of an object over time by fusing data from a number of sources, of which 2D and 3D imagery is only one. In this paper, we show how to use a deep…
Collaborative filtering is the most popular approach for recommender systems. One way to perform collaborative filtering is matrix factorization, which characterizes user preferences and item attributes using latent vectors. These latent…
This paper introduces a method to enhance Interactive Imitation Learning (IIL) by extracting touch interaction points and tracking object movement from video demonstrations. The approach extends current IIL systems by providing robots with…
By adhering to the dictum, "No causation without manipulation (treatment, intervention)", cause and effect data analysis represents changes in observed data in terms of changes in the causal factors. When causal factors are not amenable for…
Predicting human interaction is challenging as the on-going activity has to be inferred based on a partially observed video. Essentially, a good algorithm should effectively model the mutual influence between the two interacting subjects.…