Related papers: Improved lower bound for deterministic broadcastin…
We study lower bounds on information dissemination in adversarial dynamic networks. Initially, k pieces of information (henceforth called tokens) are distributed among n nodes. The tokens need to be broadcast to all nodes through a…
We consider the well-studied radio network model: a synchronous model with a graph G=(V,E) with |V|=n where in each round, each node either transmits a packet, with length B=Omega(log n) bits, or listens. Each node receives a packet iff it…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We consider the fundamental problem of multiple stations competing to transmit on a multiple access channel (MAC). We are given $n$ stations out of which at most $d$ are active and intend to transmit a message to other stations using MAC.…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D + \log^6 n)$ rounds, with high probability. This time complexity is most interesting because of its optimal…
In this paper we study the time complexity of the single-source reachability problem and the single-source shortest path problem for directed unweighted graphs in the Broadcast CONGEST model. We focus on the case where the diameter $D$ of…
The Gap-Hamming-Distance problem arose in the context of proving space lower bounds for a number of key problems in the data stream model. In this problem, Alice and Bob have to decide whether the Hamming distance between their $n$-bit…
In this paper we initiate a study of distributed deterministic broadcasting in ad-hoc wireless networks with uniform transmission powers under the SINR model. We design algorithms in two settings: with and without local knowledge about…
We consider the corner-stone broadcast task with an adaptive adversary that controls a fixed number of $t$ edges in the input communication graph. In this model, the adversary sees the entire communication in the network and the random…
Broadcast is one of the fundamental network communication primitives. One node of a network, called the $\mathit{source}$, has a message that has to be learned by all other nodes. We consider the feasibility of deterministic broadcast in…
Theoreticians have studied distributed algorithms in the radio network model for close to three decades. A significant fraction of this work focuses on lower bounds for basic communication problems such as wake-up (symmetry breaking among…
We revisit the hardness of approximating the diameter of a network. In the CONGEST model of distributed computing, $ \tilde \Omega (n) $ rounds are necessary to compute the diameter [Frischknecht et al. SODA'12], where $ \tilde \Omega…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
Much work has been developed for studying the classical broadcasting problem in the SINR (Signal-to-Interference-plus-Noise-Ratio) model for wireless device transmission. The setting typically studied is when all radio nodes transmit a…
We study distributed broadcasting protocols with few transmissions (`shots') in radio networks where the topology is unknown. In particular, we examine the case in which a bound $k$ is given and a node may transmit at most $k$ times during…
This paper revisits the study of (minimum) broadcast graphs, i.e., graphs enabling fast information dissemination from every source node to all the other nodes (and having minimum number of edges for this property). This study is performed…
Broadcast protocols enable a set of $n$ parties to agree on the input of a designated sender, even facing attacks by malicious parties. In the honest-majority setting, randomization and cryptography were harnessed to achieve…
Data dissemination is a fundamental task in distributed computing. This paper studies broadcast problems in various innovative models where the communication network connecting $n$ processes is dynamic (e.g., due to mobility or failures)…
We consider the broadcast problem in synchronous radio broadcast models with collision detection. One node of the network is given a message that must be learned by all nodes in the network. We provide a deterministic algorithm that works…
Development of many futuristic technologies, such as MANET, VANET, iThings, nano-devices, depend on efficient distributed communication protocols in multi-hop ad hoc networks. A vast majority of research in this area focus on design…