Related papers: Multiparty Communication Complexity of Disjointnes…
In this note, we study the relation between the parity decision tree complexity of a boolean function $f$, denoted by $\mathrm{D}_{\oplus}(f)$, and the $k$-party number-in-hand multiparty communication complexity of the XOR functions…
We consider a quantum and classical version multi-party function computation problem with $n$ players, where players $2, \dots, n$ need to communicate appropriate information to player 1, so that a "generalized" inner product function with…
The log-rank conjecture is one of the fundamental open problems in communication complexity. It speculates that the deterministic communication complexity of any two-party function is equal to the log of the rank of its associated matrix,…
Recently, Brassard et. al. conjectured that the fact that the maximal possible correlations between two non-local parties are the quantum-mechanical ones is linked to a reasonable restriction on communication complexity. We provide further…
It is known that the mutual information, in the sense of Kolmogorov complexity, of any pair of strings x and y is equal to the length of the longest shared secret key that two parties can establish via a probabilistic protocol with…
One important goal of black-box complexity theory is the development of complexity models allowing to derive meaningful lower bounds for whole classes of randomized search heuristics. Complementing classical runtime analysis, black-box…
We prove a general connection between the communication complexity of two-player games and the sample complexity of their multi-player locally private analogues. We use this connection to prove sample complexity lower bounds for locally…
Three-player Number On the Forehead communication may be thought of as a three-player Number In the Hand promise model, in which each player is given the inputs that are supposedly on the other two players' heads, and promised that they are…
Multiplication is one of the most fundamental computational problems, yet its true complexity remains elusive. The best known upper bound, by F\"{u}rer, shows that two $n$-bit numbers can be multiplied via a boolean circuit of size $O(n \lg…
We analyze the general version of the classic guessing game Mastermind with $n$ positions and $k$ colors. Since the case $k \le n^{1-\varepsilon}$, $\varepsilon>0$ a constant, is well understood, we concentrate on larger numbers of colors.…
We study the computational cost of differential privacy in terms of memory efficiency. While the trade-off between accuracy and differential privacy is well-understood, the inherent cost of privacy regarding memory use remains largely…
Harry Buhrman et al gave an Omega(sqrt n) lower bound for monotone graph properties in the adjacency matrix query model. Their proof is based on the polynomial method. However for some properties stronger lower bounds exist. We give an…
String matching is the problem of deciding whether a given $n$-bit string contains a given $k$-bit pattern. We study the complexity of this problem in three settings. Communication complexity. For small $k$, we provide near-optimal upper…
We resolve several fundamental questions in the area of distributed functional monitoring, initiated by Cormode, Muthukrishnan, and Yi (SODA, 2008). In this model there are $k$ sites each tracking their input and communicating with a…
We study the communication complexity of the Minimum Vertex Cover (MVC) problem on general graphs within the \(k\)-party one-way communication model. Edges of an arbitrary \(n\)-vertex graph are distributed among \(k\) parties. The…
Synchronizing clocks in a distributed system in which processes communicate through messages with uncertain delays is subject to inherent errors. Prior work has shown upper and lower bounds on the best synchronization achievable in a…
We define a new notion of information cost for quantum protocols, and a corresponding notion of quantum information complexity for bipartite quantum channels, and then investigate the properties of such quantities. These are the fully…
Mastermind game is a two players zero sum game of imperfect information. The first player, called codemaker, chooses a secret code and the second player, called codebreaker, tries to break the secret code by making as few guesses as…
I show that a simple multi-party communication task can be performed more efficiently with quantum communication than with classical communication, even with low detection efficiency $\eta$. The task is a communication complexity problem in…
Motivated by its relation to the length of cutting plane proofs for the Maximum Biclique problem, we consider the following communication game on a given graph G, known to both players. Let K be the maximal number of vertices in a complete…