Related papers: Evaluation of Biot-Savart integrals on tetrahedral…
Casting nonlocal problems in variational form and discretizing them with the finite element (FE) method facilitates the use of nonlocal vector calculus to prove well-posedeness, convergence, and stability of such schemes. Employing an FE…
We examine the relative performance of algorithms for the calculation of curvature in spacetime. The classical coordinate component method is compared to two distinct versions of the Newman-Penrose tetrad approach for a variety of…
Viscous core correction models are used in free wake simulations to remove the infinite velocities at the vortex centreline. It will be shown that the assumption that these corrections converge to the Biot-Savart law in the far field is not…
We investigate the velocity statistics by calculating the Biot--Savart velocity induced by vortex filaments in steady counterflow turbulence investigated in a previous study [Phys. Rev. B {\bf 81}, 104511 (2010)]. The probability density…
Indirect hex-dominant meshing methods rely on the detection of adjacent tetrahedra an algorithm that performs this identification and builds the set of all possible combinations of tetrahedral elements of an input mesh T into hexahedra,…
Potential flow has many applications, including the modelling of unsteady flows in aerodynamics. For these models to work efficiently, it is best to avoid Biot-Savart interactions. This work presents a grid-based treatment of potential…
Molecular simulations of many particles which move rather according to a brownian than a newtonian type of dynamics, nevertheless, can be performed by means of a "velocity-Verlet-like" algorithm. The derivation of this algorithm requires…
This paper addresses two problems needed to support four-dimensional ($3d + t$) spacetime numerical simulations. The first contribution is a general algorithm for producing conforming spacetime meshes of moving geometries. Here, the surface…
We evaluate an adaptive gaussian quadrature integration scheme that will be suitable for the numerical evaluation of generalized redistribution in frequency functions. The latter are indispensable ingredients for "full non-LTE" radiation…
This paper shows that lumped directed-area vectors at edges and dual control volumes required to implement the edge-based discretization can be computed without explicitly defining the dual control volume around each node for triangular and…
We present a practical numerical method for evaluating the Lagrange multipliers necessary for maintaining a constrained linear geometry of particles in dynamical simulations. The method involves no iterations, and is limited in accuracy…
X-ray tomographic reconstruction typically uses voxel basis functions to represent volumetric images. Due to the structure in voxel basis representations, efficient ray-tracing methods exist allowing fast, GPU accelerated implementations.…
We present the results of simulation of the chaotic dynamics of quantized vortices in the bulk of superfluid He II. Evolution of vortex lines is calculated on the base of the Biot-Savart law. The dissipative effects appeared from the…
In this paper we introduce three complementary three-dimensional weighted quadratic enrichment strategies to improve the accuracy of local histopolation on tetrahedral meshes. The first combines face and interior weighted moments…
We propose a new tetrahedral meshing method, fTetWild, to convert triangle soups into high-quality tetrahedral meshes. Our method builds on the TetWild algorithm, replacing the rational triangle insertion with a new incremental approach to…
A new scheme for numerical integration of motion for classical systems composed of rigid polyatomic molecules is proposed. The scheme is based on a matrix representation of the rotational degrees of freedom. The equations of motion are…
We present quadrature schemes to calculate matrices, where the so-called modified Hilbert transformation is involved. These matrices occur as temporal parts of Galerkin finite element discretizations of parabolic or hyperbolic problems when…
New explicit velocity- and position-Verlet-like algorithms of the second order are proposed to integrate the equations of motion in many-body systems. The algorithms are derived on the basis of an extended decomposition scheme at the…
A method of deriving quadrature rules has been developed which gives nodes and weights for a Gaussian-type rule which integrates functions of the form: f(x,y,t) = a(x,y,t)/((x-t)^2+y^2) + b(x,y,t)/([(x-t)^2+y^2]^{1/2}) +…
The use of orthonormal wavelet basis functions for solving singular integral scattering equations is investigated. It is shown that these basis functions lead to sparse matrix equations which can be solved by iterative techniques. The…