Related papers: Virtual Laboratories and Virtual Worlds
The interest in virtualization has been growing rapidly in the IT industry because of inherent benefits like better resource utilization and ease of system manageability. The experimentation and use of virtualization as well as the…
Forthcoming exascale digital computers will further advance our knowledge of quantum chromodynamics, but formidable challenges will remain. In particular, Euclidean Monte Carlo methods are not well suited for studying real-time evolution in…
Simulating quantum mechanics is known to be a difficult computational problem, especially when dealing with large systems. However, this difficulty may be overcome by using some controllable quantum system to study another less controllable…
Virtual globes have progressed from little-known technology to broadly popular software in a mere few years. We investigated this phenomenon through a survey and discovered that, while virtual globes are en vogue, their use is restricted to…
Nature has found one method of organizing living matter, but maybe other options exist -- not yet discovered -- on how to create life. To study the life "as it could be" is the objective of an interdisciplinary field called Artificial Life…
At time of writing, large language models (LLMs) are beginning to obtain the ability to design, execute, write up, and referee scientific projects on the data-science side of astrophysics. What implications does this have for our…
This philosophical paper explores the relation between modern scientific simulations and the future of the universe. We argue that a simulation of an entire universe will result from future scientific activity. This requires us to tackle…
Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction…
Increasing numbers of physicists engage in research activities that address biological questions from physics perspectives or strive to develop physics insights from active biological processes. The on-going development and success of such…
We describe preliminary investigations of using Docker for the deployment and testing of astronomy software. Docker is a relatively new containerisation technology that is developing rapidly and being adopted across a range of domains. It…
We introduce AstroSim, a Second Life based prototype application for synchronous collaborative visualization targeted at astronomers.
Quantum computing is a good way to justify difficult physics experiments. But until quantum computers are built, do computer scientists need to know anything about quantum information? In fact, quantum computing is not merely a recipe for…
The great promise of quantum computers comes with the dual challenges of building them and finding their useful applications. We argue that these two challenges should be considered together, by co-designing full-stack quantum computer…
There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in systems architecture techniques such as, host migration of instances, mobile…
Quantum computers, if fully realized, promise to be a revolutionary technology. As a result, quantum computing has become one of the hottest areas of research in the last few years. Much effort is being applied at all levels of the system…
This paper addresses policy challenges of complex virtual environments such as virtual worlds, social network sites, and massive multiplayer online games. The complexity of these environments--apparent by the rich user interactions and…
The first prototypes of quantum computers sparked interest in quantum computing and the basic principles of quantum mechanics. The education project on the physical bases of quantum computing is part of this context, based on the…
The history of stellar seismology suggests that observation and theory often take turns advancing our understanding. The recent tripling of the sample of pulsating white dwarfs generated by the Sloan Digital Sky Survey represents a giant…
We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…
Despite the large budgets spent annually on astronomical research equipment such as telescopes, instruments and supercomputers, the general trend is to analyse and view the resulting datasets using small, two-dimensional displays. We report…