Related papers: GRAvitational COSmology (GRACOS) code release anno…
Using an isolated Milky Way-mass galaxy simulation, we compare results from 9 state-of-the-art gravito-hydrodynamics codes widely used in the numerical community. We utilize the infrastructure we have built for the AGORA High-resolution…
We present the results of gravitational direct $N$-body simulations using the Graphics Processing Unit (GPU) on a commercial NVIDIA GeForce 8800GTX designed for gaming computers. The force evaluation of the $N$-body problem is implemented…
We describe the special relativistic extension of the CRONOS code, which has been used for studies of gamma-ray binaries in recent years. The code was designed to be easily adaptable, allowing the user to easily change existing…
Viscosity calculation from equilibrium molecular dynamics (MD) simulations relies on the traditional Green-Kubo (GK) framework, which integrates the stress autocorrelation function (SACF) over time. While the formalism is exact in the…
Testing gravity and the concordance model of cosmology, $\Lambda$CDM, at large scales is a key goal of this decade's largest galaxy surveys. Here we present a comparative study of dark matter power spectrum predictions from different…
We make available to the public 4 dark matter simulations that cover 4 CDM cosmological models and were run with the AP^3M code (Couchamn 1991). These simulations are described in Colin et al. (ApJ, 523, 32, 1999). There are about 20 epochs…
We intend to make sets of cosmological simulations available, with a large number of different output times that may be placed side-by-side to produce a complete history of the universe stretching back to high redshift. Currently there is…
Pairwise forces between particles in cosmological N-body simulations are generally softened to avoid hard collisions. Physically, this softening corresponds to treating the particles as diffuse clouds rather than point masses. For particles…
In this paper we introduce a new public Einstein-Boltzmann solver, \texttt{MGCLASS II}, built as a modification to the publicly available \texttt{CLASS} code, that allows to obtain cosmological observables for Modified Gravity theories. It…
The complex structure of interplanetary magnetic fields and their variability, due to solar activity, make it necessary to compute the Cosmic Ray (CR) modulation with numerical simulations. COde for a Speedy Monte Carlo (MC) Involving Cuda…
This brief code paper presents a new Python-wrapped version of the popular 21cm cosmology simulator, 21cmFAST. The new version, v3+, maintains the same core functionality of previous versions of 21cmFAST, but features a simple and intuitive…
We present Superbox, a particle-mesh code with high resolution sub-grids and an NGP (nearest grid point) force-calculation scheme based on the second derivatives of the potential. Superbox implements a fast low-storage FFT-algorithm, giving…
We present and discuss the characteristics and performances, both in term of computational speed and precision, of a numerical code which numerically integrates the equation of motions of N 'particles' interacting via Newtonian gravitation…
Many astrophysical hydrodynamics simulations must account for gravity, and evaluating the gravitational field at the positions of all resolution elements can incur significant cost. Typical algorithms update the gravitational field at the…
We carry out several isolated galaxy evolution simulations in a fixed dark matter halo gravitational potential using the new version of our N-body/Smoothed Particle Hydrodynamics (SPH) code GCD+. The new code allows us to more accurately…
We present LocoGS, a locality-aware 3D Gaussian Splatting (3DGS) framework that exploits the spatial coherence of 3D Gaussians for compact modeling of volumetric scenes. To this end, we first analyze the local coherence of 3D Gaussian…
When fitting N-body models to astronomical data - including transit times, radial velocity, and astrometric positions at observed times - the derivatives of the model outputs with respect to the initial conditions can help with model…
A new N-body and hydrodynamical code, called RAMSES, is presented. It has been designed to study structure formation in the universe with high spatial resolution. The code is based on Adaptive Mesh Refinement (AMR) technique, with a tree…
This article describes a new, fully adaptive Particle-Multiple-Mesh numerical simulation code developed primarily for simulations of small regions (such as a group of galaxies) in a cosmological context. It integrates the equations of…
In this work, a new version of KNOSOS is presented. KNOSOS is a low-collisionality radially-local, bounce-averaged neoclassical code that is extremely fast, and at the same time, includes physical effects often neglected by more standard…