Related papers: A Mobile Computing Architecture for Numerical Simu…
In an IoP environment, edge computing has been proposed to address the problems of resource limitations of edge devices such as smartphones as well as the high-latency, user privacy exposure and network bottleneck that the cloud computing…
Physical environment understanding is vital in delivering immersive and interactive mobile augmented reality (AR) user experiences. Recently, we have witnessed a transition in the design of environment understanding systems, from visual…
In this paper we focus on Internet-based simulation, a form of distributed simulation in which a set of execution units that are physically located around the globe work together to run a simulation model. This setup is very challenging…
Context modeling and recognition represent complex tasks that allow mobile and ubiquitous computing applications to adapt to the user's situation. Current solutions mainly focus on limited context information generally processed on…
Machine learning applications are increasingly deployed not only to serve predictions using static models, but also as tightly-integrated components of feedback loops involving dynamic, real-time decision making. These applications pose a…
Ubiquitous computing environments are characterised by smart, interconnected artefacts embedded in our physical world that are projected to provide useful services to human inhabitants unobtrusively. Mobile devices are becoming the primary…
Large language model (LLM) agents have shown increasing promise for collaborative task completion. However, existing multi-agent frameworks often rely on static workflows, fixed roles, and limited inter-agent communication, reducing their…
Existing Semantic Desktops are still reproached for being too complicated to use or not scaling well. Besides, a real "killer app" is still missing. In this paper, we present a new prototype inspired by NEPOMUK and its successors having a…
Collective adaptive systems are an emerging class of networked computational systems, particularly suited in application domains such as smart cities, complex sensor networks, and the Internet of Things. These systems tend to feature large…
The goal of this report is to define abstractions for multi-agent systems with feedback interconnection in their dynamics. In the proposed decentralized framework, we specify a finite or countable transition system for each agent which only…
A mobile agent is a software code with mobility which can be move from a computer into another computers through network. The mobile agent paradigm provides many benefits in developments of distributed application at the same time introduce…
Number-conserving cellular automata are discrete dynamical systems that simulate interacting particles like e.g. grains of sand. In an earlier paper, I had already derived a uniform construction for all transition rules of one-dimensional…
Despite the effort of many researchers in the area of multi-agent systems (MAS) for designing and programming agents, a few years ago the research community began to take into account that common features among different MAS exists. Based…
Grid Computing is an idea of a new kind of network technology in which research work in progress. There is a great deal of hype in this technology based area for that reason it is getting a great deal of attention of the computing…
This paper explores learned-context neural networks. It is a multi-task learning architecture based on a fully shared neural network and an augmented input vector containing trainable task parameters. The architecture is interesting due to…
Computational context understanding refers to an agent's ability to fuse disparate sources of information for decision-making and is, therefore, generally regarded as a prerequisite for sophisticated machine reasoning capabilities, such as…
World models have shown great utility in improving the task performance of embodied agents. While prior work largely focuses on pixel-space world models, these approaches face practical limitations in GUI settings, where predicting complex…
Foundation models have reshaped AI by unifying fragmented architectures into scalable backbones with multimodal reasoning and contextual adaptation. In parallel, the long-standing notion of AI agents, defined by the sensing-decision-action…
Consensus is an often occurring problem in concurrent and distributed programming. We present a programming language with simple semantics and build-in support for consensus in the form of communicating transactions. We motivate the need…
Models of a phenomenon are often developed by examining it under different experimental conditions, or measurement contexts. The resultant probabilistic models assume that the underlying random variables, which define a measurable set of…