Related papers: A Mobile Computing Architecture for Numerical Simu…
In this tutorial paper, we will firstly review some basic simulation concepts and then introduce the parallel and distributed simulation techniques in view of some new challenges of today and tomorrow. More in particular, in the last years…
An application is a logical image of the world on a computer. A scalable application is an application that allows one to update that logical image at run time. To put it in operational terms: an application is scalable if a client can…
Mobile sensing is an emerging technology that utilizes agent-participatory data for decision making or state estimation, including multimedia applications. This article investigates the structure of mobile sensing schemes and introduces…
We built a multiagent simulation of urban traffic to model both ordinary traffic and emergency or crisis mode traffic. This simulation first builds a modeled road network based on detailed geographical information. On this network, the…
We propose a unified architecture for next generation cognitive, low cost, mobile internet. The end user platform is able to scale as per the application and network requirements. It takes computing out of the data center and into end user…
In this paper, we propose a refinement-based adaptation approach for the architecture of distributed group communication support applications. Unlike most of previous works, our approach reaches implementable, context-aware and dynamically…
Membrane computing is a well-established and successful research field which belongs to the more general area of molecular computing. Membrane computing aims at defining parallel and non-deterministic computing models, called membrane…
Automation systems are increasingly being used in dynamic and various operating conditions. With higher flexibility demands, they need to promptly respond to surrounding dynamic changes by adapting their operation. Context information…
The structure of social relations is fundamental for the construction of plausible simulation scenarios. It shapes the way actors interact and create their identity within overlapping social contexts. Each actor interacts in multiple…
Context-awareness in personalized mobile applications is a growing area of study. Social context is one of the most important sources of information in human-activity based applications. In this paper, we mainly focus on social relational…
The perceptual experience of architecture is enacted by the sensory and motor system. When we act, we change the perceived environment according to a set of expectations that depend on our body and the built environment. The continuous…
In this paper, we discuss one approach for development and deployment of web sites (web pages) devoted to the description of objects (events) with a precisely delineated geographic scope. This article describes the usage of context-aware…
Mobile crowdsourcing refers to systems where the completion of tasks necessarily requires physical movement of crowdworkers in an on-demand workforce. Evidence suggests that in such systems, tasks often get assigned to crowdworkers who…
In this article, we explore various parallel and distributed computing topics from a user-centric software engineering perspective. Specifically, in the context of mobile application development, we study the basic building blocks of…
Agent-based modelling constitutes a versatile approach to representing and simulating complex systems. Studying large-scale systems is challenging because of the computational time required for the simulation runs: scaling is at least…
Because of the growing interest for mobile device and pervasive applications deployed on cloud computing, the providing of intelligent and ubiquitous context-aware applications that take into account the user's context is one of the main…
Modern society is dependent on distributed software systems and to verify them different modelling languages such as mobile ambients were developed. To analyse the quality of mobile ambients as a good foundational model for distributed…
Generative agents offer promising capabilities for simulating realistic urban behaviors. However, existing methods oversimplify transportation choices, rely heavily on static agent profiles leading to behavioral homogenization, and inherit…
Graphical simulations are a cornerstone of modern media and films. But existing software packages are designed to run on HPC nodes, and perform poorly in the computing cloud. These simulations have complex data access patterns over complex…
Integrating land use, travel demand, and traffic models represents a gold standard for regional planning, but is rarely achieved in a meaningful way, especially at the scale of disaggregate data. In this paper, we present a new architecture…