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The growth of Robotics-as-a-Service (RaaS) presents new operational challenges, particularly in optimizing business decisions like pricing and equipment management. While much research focuses on the technical aspects of RaaS, the strategic…

Optimization and Control · Mathematics 2025-10-01 Joo Seung Lee , Anil Aswani

Restaurant meal delivery has been rapidly growing in the last few years. The main challenges in operating it are the temporally and spatially dispersed stochastic demand that arrives from customers all over town as well as the customers'…

Artificial Intelligence · Computer Science 2024-08-15 Gal Neria , Florentin D Hildebrandt , Michal Tzur , Marlin W Ulmer

We consider the repeated prisoner's dilemma (PD). We assume that players make their choices knowing only average payoffs from the previous stages. A player's strategy is a function from the convex hull $\mathfrak{S}$ of the set of payoffs…

Optimization and Control · Mathematics 2018-05-16 Sławomir Plaskacz , Joanna Zwierzchowska

We consider a general queueing system with price-sensitive customers in which the service provider seeks to balance two objectives, maximizing the average revenue rate and minimizing the average queue length. Customers arrive according to a…

Data Structures and Algorithms · Computer Science 2025-12-09 Jacob Bergquist , Adam N. Elmachtoub

In this paper, equilibrium strategies and optimal balking strategies of customers in a constant retrial queue with multiple vacations and the $N$-policy under two information levels, respectively, are investigated. We assume that there is…

Probability · Mathematics 2020-05-04 Zhen Wang , Liwei Liu , Yiqiang Q. Zhao

We study network revenue management problems motivated by applications such as railway ticket sales and hotel room bookings. Requests, each requiring a resource for a consecutive stay, arrive sequentially with known arrival probabilities.…

Theoretical Economics · Economics 2026-01-07 Ming Hu , Tongwen Wu

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

Computer Science and Game Theory · Computer Science 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

One-way car-sharing systems are transportation systems that allow customers to rent cars at stations scattered around the city, use them for a short journey, and return them at any station. The maximum customers' satisfaction problem…

Artificial Intelligence · Computer Science 2020-08-18 Welverton R. Silva , Rafael C. S. Schouery

We study a rating system in which a set of individuals (e.g., the customers of a restaurant) evaluate a given service (e.g, the restaurant), with their aggregated opinion determining the probability of all individuals to use the service and…

Social and Information Networks · Computer Science 2016-06-28 Umberto Grandi , Paolo Turrini

In repeated interactions between individuals, we do not expect that exactly the same situation will occur from one time to another. Contrary to what is common in models of repeated games in the literature, most real situations may differ a…

Populations and Evolution · Quantitative Biology 2007-05-23 Anders Eriksson , Kristian Lindgren

In this paper, we study a variant of the dynamic ridesharing problem with a specific focus on peak hours: Given a set of drivers and rider requests, we aim to match drivers to each rider request by achieving two objectives: maximizing the…

Databases · Computer Science 2020-04-07 Hui Luo , Zhifeng Bao , Farhana M. Choudhury , J. Shane Culpepper

The Stable Roommates problems are characterized by the preferences of agents over other agents as roommates. A solution is a partition of the agents into pairs that are acceptable to each other (i.e., they are in the preference lists of…

Artificial Intelligence · Computer Science 2025-07-29 Müge Fidan , Esra Erdem

Algorithmic decision-making in high-stakes domains often involves assigning decisions to agents with incentives to strategically modify their input to the algorithm. In addition to dealing with incentives, in many domains of interest (e.g.…

Computer Science and Game Theory · Computer Science 2023-10-31 Keegan Harris , Chara Podimata , Zhiwei Steven Wu

We consider the problem of selfish agents in discrete-time queuing systems, where competitive queues try to get their packets served. In this model, a queue gets to send a packet each step to one of the servers, which will attempt to serve…

Computer Science and Game Theory · Computer Science 2020-11-23 Jason Gaitonde , Eva Tardos

Despite the increasing popularity and successful examples of crowdsourcing, it is stripped of aureole when collective efforts are derailed or severely hindered by elaborate sabotage. A service exchange dilemma arises when non-cooperation…

Computer Science and Game Theory · Computer Science 2018-03-06 Jianfeng Lu , Yun Xin , Zhao Zhang , Xinwang Liu , Kenli Li

We introduce and study the problem in which a mobile sensing robot (our tourist) is tasked to travel among and gather intelligence at a set of spatially distributed point-of-interests (POIs). The quality of the information collected at each…

Robotics · Computer Science 2014-10-10 Jingjin Yu , Javed Aslam , Sertac Karaman , Daniela Rus

Peer review (e.g., grading assignments in Massive Open Online Courses (MOOCs), academic paper review) is an effective and scalable method to evaluate the products (e.g., assignments, papers) of a large number of agents when the number of…

Computer Science and Game Theory · Computer Science 2014-11-11 Yuanzhang Xiao , Florian Dörfler , Mihaela van der Schaar

Rising provider turnover results in frequently needing to rematch patients with available providers. However, the rematching process is cumbersome for both patients and health systems, resulting in labor-intensive and ad hoc reassignments.…

Computers and Society · Computer Science 2025-06-13 Naveen Raman , Holly Wiberg

In many shopping scenarios, e.g., in online shopping, customers have a large menu of options to choose from. However, most of the buyers do not browse all the options and make decision after considering only a small part of the menu. To…

Computer Science and Game Theory · Computer Science 2018-02-15 Nick Gravin , Zhihao Gavin Tang

We study the problem of online learning in two-sided non-stationary matching markets, where the objective is to converge to a stable match. In particular, we consider the setting where one side of the market, the arms, has fixed known set…

Machine Learning · Computer Science 2023-01-16 Deepan Muthirayan , Chinmay Maheshwari , Pramod P. Khargonekar , Shankar Sastry