Related papers: A Symphony Conducted by Brunet
We study the problem of maximizing the broadcast rate in peer-to-peer (P2P) systems under \emph{node degree bounds}, i.e., the number of neighbors a node can simultaneously connect to is upper-bounded. The problem is critical for supporting…
Motivated by the benefits of small world networks, we propose a self-organization framework for wireless ad hoc networks. We investigate the use of directional beamforming for creating long-range short cuts between nodes. Using simulation…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
The Internet of Things is anticipated to participate in the execution of a variety of complex tasks in the near future. IoT objects capable of handling multiple sensing and actuating functions are the cornerstone of smart applications such…
The growth and evolution of Internet of Things (IoT) is now of paramount importance for next-generation networks, including the upcoming 6G. In particular, there is a set of constrained IoT nodes that comprise the Low-Power and Lossy…
We consider the following network model motivated, in particular, by blockchains and peer-to-peer live streaming. Data packet flows arrive at the network nodes and need to be disseminated to all other nodes. Packets are relayed through the…
Blockchain is based on a P2P network, supporting decentralized consensus of current cryptocurrencies. Since bitcoin and altcoins all utilize an underlying blockchain, they are therefore greatly affected by the performance of the P2P…
The blockchain paradigm provides a mechanism for content dissemination and distributed consensus on Peer-to-Peer (P2P) networks. While this paradigm has been widely adopted in industry, it has not been carefully analyzed in terms of its…
Towards realizing the future quantum internet, a pivotal milestone entails the transition from two-node proof-of-principle experiments conducted in laboratories to comprehensive, multi-node setups on large scales. Here, we report on the…
We study efficiency in a proof-of-work blockchain with non-zero latencies, focusing in particular on the (inequality in) individual miners' efficiencies. Prior work attributed differences in miners' efficiencies mostly to attacks, but we…
This paper describes a simple and efficient asynchronous Binary Byzantine faulty tolerant consensus algorithm. In the algorithm, non-faulty nodes perform an initial broadcast followed by a executing a series of rounds each consisting of a…
We present a distributed data structure, which we call the rainbow skip graph. To our knowledge, this is the first peer-to-peer data structure that simultaneously achieves high fault tolerance, constant-sized nodes, and fast update and…
We are in the process of developing a system architecture for opportunistic and information centric communications. This architecture (called Keetchi), meant for the Internet of Things (IoT) is focussed on enabling applications to perform…
With the increasing adoption of private blockchain platforms, consortia operating in various sectors such as trade, finance, logistics, etc., are becoming common. Despite having the benefits of a completely decentralized architecture which…
The demand for streaming media and live video conferencing is at peak and expected to grow further, thereby the need for low-cost streaming services with better quality and lower latency is essential. Therefore, in this paper, we propose a…
Bitcoin is the first and the most extensive decentralized electronic cryptocurrency system that uses blockchain technology. It uses a peer-to-peer (P2P) network to operate without a central authority and propagate system information such as…
Peer-to-peer (P2P) Data-sharing systems now generate a significant portion of Internet traffic. P2P systems have emerged as an accepted way to share enormous volumes of data. Needs for widely distributed information systems supporting…
Motivated by a synchronization problem in distributed computing we studied a simple growth model on regular and small-world networks, embedded in one and two-dimensions. We find that the synchronization landscape (corresponding to the…
Routing and switching capabilities of computer networks seem as the closed environment containing a limited set of deployed protocols, which nobody dares to change. The majority of wired network designs are stuck with OSPF (guaranteeing…
Bluetooth is a promising wireless technology that enables portable devices to form short-range wireless ad hoc networks. Unlike wireless LAN, the communication of Bluetooth devices follow a strict master slave relationship, that is, it is…