Related papers: Selection principles and countable dimension
Whenever P is a proper definable forcing for adding a real, the countable support iteration of P has all the preservation properties it can possibly have, within a wide syntactically identified class of properties.
In a game of incomplete information, an infinite state space can create problems. When the space is uncountably large, the strategy spaces of the players may be unwieldly, resulting in a lack of measurable equilibria. When the knowledge of…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
We establish a characterization of the extraordinary dimension of perfect maps between metrizable spaces.
In this research article, we survey existing quantum physics-related games and, based on this survey, propose a definition for the concept of quantum games. We define a quantum game as any type of rule-based game that either employs the…
In this paper, some new criteria for detecting whether a finite game is potential are proposed by solving potential equations. The verification equations with the minimal number for checking a potential game are obtained for the first time.…
In this paper, we study a game with positive or plus infinite expectation and determine the optimal proportion of investment for maximizing the limit expectation of growth rate per attempt. With this objective, we introduce a new pricing…
We define several notions of a limit point on sequences with domain a barrier in $[\omega]^{<\omega}$ focusing on the two dimensional case $[\omega]^2$. By exploring some natural candidates, we show that countable compactness has a number…
The paper is devoted to generalization of well-known Michael's Selection theorem on the case of extension dimension.
Classification is an important goal in many branches of mathematics. The idea is to describe the members of some class of mathematical objects, up to isomorphism or other important equivalence in terms of relatively simple invariants. Where…
We describe and classify countable Boolean rings (which may or may not have a multiplicative identity) with finitely many distinguished ideals whose elementary theory is countably categorical. This extends the description by Macintyre and…
In this paper we connect selection principles on a topological space to corresponding selection principles on one of its hyperspaces. We unify techniques and generalize theorems from the known results about selection principles for common…
It is shown that quantized dynamical system with second class constraints has infinite dimensional Hilbert space.
In a recent paper [1], it has been claimed that the outcomes of a quantum coin toss which is idealized as an infinite binary sequence is 1-random. We also defend the correctness of this claim and assert that the outcomes of quantum…
The aim of this of this paper is to study infinite games and to prove formally some properties in this framework. As a consequence we show that the behavior (the madness) of people which leads to speculative crashes or escalation can be…
We show that the higher-order matching problem is decidable using a game-theoretic argument.
When applied to the same game, probability theory and game theory can disagree on calculated values of the Fisher information, the log likelihood function, entropy gradients, the rank and Jacobian of variable transforms, and even the…
With the vast amount of data collected on football and the growth of computing abilities, many games involving decision choices can be optimized. The underlying rule is the maximization of an expected utility of outcomes and the law of…
We develop a general framework for reasoning about distances between transition systems with quantitative information. Taking as starting point an arbitrary distance on system traces, we show how this leads to natural definitions of a…
Value methods for solving stochastic games with partial observability model the uncertainty about states of the game as a probability distribution over possible states. The dimension of this belief space is the number of states. For many…