Related papers: Triangulating the Real Projective Plane
We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and…
Fulton asked how many solutions to a problem of enumerative geometry can be real, when that problem is one of counting geometric figures of some kind having specified position with respect to some general fixed figures. For the problem of…
We prove that a planar graph is generically rigid in the plane if and only if it can be embedded as a pseudo-triangulation. This generalizes the main result of math.CO/0307347 which treats the minimally generically rigid case. The proof…
A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge…
We present the winning implementation of the Seventh Computational Geometry Challenge (CG:SHOP 2025). The task in this challenge was to find non-obtuse triangulations for given planar regions, respecting a given set of constraints…
In this paper we shall discuss local polynomial convexity at the origin of the union of finitely many totally-real planes through $0 \in\mathbb{C}^2$. The planes, say $P_0,..., P_N$, satisfy a mild transversality condition that enables us…
Consider a plane graph G, drawn with straight lines. For every pair a,b of vertices of G, we compare the shortest-path distance between a and b in G (with Euclidean edge lengths) to their actual distance in the plane. The worst-case ratio…
A degree-regular triangulation is one in which each vertex has identical degree. Our main result is that any such triangulation of a (possibly non-compact) surface $S$ is geometric, that is, it is combinatorially equivalent to a geodesic…
We characterise $t$-perfect plane triangulations by forbidden induced subgraphs. As a consequence, we obtain that a plane triangulation is $h$-perfect if and only if it is perfect.
Let ${\mathbf P}^2$ denote the projective plane over a finite field ${\mathbb F}_q$. A pair of nonsingular conics $({\mathcal A}, {\mathcal B})$ in the plane is said to satisfy the Poncelet triangle condition if, considered as conics in…
We pose a monotonicity conjecture on the number of pseudo-triangulations of any planar point set, and check it on two prominent families of point sets, namely the so-called double circle and double chain. The latter has asymptotically $12^n…
Simultaneous diagonal flips in plane triangulations are investigated. It is proved that every $n$-vertex triangulation with at least six vertices has a simultaneous flip into a 4-connected triangulation, and that it can be computed in O(n)…
In this paper, we study the problem of finding the largest possible set of s points and s lines in a projective plane of order q, such that that none of the s points lie on any of the s lines. We prove that s <= 1+(q+1)(\sqrt{q}-1). We also…
We give some new explicit examples of putatively optimal projective spherical designs. i.e., ones for which there is numerical evidence that they are of minimal size. These form continuous families, and so have little apparent symmetry in…
Two classical results in algebraic geometry are that the branch curve of a del Pezzo surface of degree 1 can be embedded as a space sextic curve and that every space sextic curve has exactly 120 tritangents corresponding to its odd theta…
A triangulation of a polygon has an associated Stanley-Reisner ideal. We obtain a full algebraic and combinatorial understanding of these ideals, and describe their separated models. More generally we do this for stacked simplicial…
Kupavskii, Volostnov, and Yarovikov have recently shown that any set of $n$ points in general position in the plane has at least as many (partial) triangulations as the convex $n$-gon. We generalize this in two directions: we show that…
We derive a local criterion for a plane near-triangulated graph to be perfect. It is shown that a plane near-triangulated graph is perfect if and only if it does not contain either a vertex, an edge or a triangle, the neighbourhood of which…
Projection methods are popular algorithms for iteratively solving feasibility problems in Euclidean or even Hilbert spaces. They employ (selections of) nearest point mappings to generate sequences that are designed to approximate a point in…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…