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Related papers: A Sudoku Game for People with Motor Impairments

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Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

Autism Spectrum Disorder (ASD) is neurodevelopmental condition characterized by social interaction and communication difficulties, along with narrow and repetitive interests. Being an spectrum disorder, ASD affects individuals with a large…

Software Engineering · Computer Science 2018-05-10 Roberto E. Lopez-Herrejon , Gerardo Herrera , Javier Sevilla

With the ever-growing expansion of mobile technology worldwide, there is an increasing need for accommodation for those who are disabled. This project explores how machine learning and computer vision could be utilized to improve…

Human-Computer Interaction · Computer Science 2024-04-02 Jasur Shukurov

This paper introduces a novel model-based adaptive shared control to allow for the identification and design challenge for shared-control systems, in which humans and automation share control tasks. The main challenge is the adaptive…

Systems and Control · Electrical Eng. & Systems 2025-07-08 Balint Varga

The mathematical aspects of the popular logic game Sudoku incorporate a significant number of the group theory concepts. In this note, we describe all symmetric transformations of the Sudoku grid. We do not intend to obtain a new strategy…

Group Theory · Mathematics 2011-06-07 Vasiliy Osipov

With a vast domain of applications and now having quantum computing hardware available for commercial use, an education challenge arises in getting people of various background to become quantum literate. Quantum Odyssey is a new piece of…

Physics Education · Physics 2021-06-15 Laurentiu Nita , Nicholas Chancellor , Laura Mazzoli Smith , Helen Cramman , Gulsah Dost

This paper introduces ZeusAI, an artificial intelligence system developed to play the board game 7 Wonders Duel. Inspired by the AlphaZero reinforcement learning algorithm, ZeusAI relies on a combination of Monte Carlo Tree Search and a…

Artificial Intelligence · Computer Science 2024-06-04 Giovanni Paolini , Lorenzo Moreschini , Francesco Veneziano , Alessandro Iraci

Making music with other people is a social activity as well as an artistic one. Music therapists take advantage of the social aspects of music to obtain benefits for the patients, interacting with them musically, but this activity requires…

Multimedia · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà , Paolo Caneva

Cryptography has a pivotal role in securing our digital world. Nonetheless, it is a challenging topic to learn. In this paper, we show that despite its complex nature, dyslexia$-$a learning disorder that influences reading and writing…

Software Engineering · Computer Science 2024-06-11 Argianto Rahartomo , Harpreet Kaur , Mohammad Ghafari

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

This article focuses on the concept of self-determination and the design and validation of digital tools intended to promote the self-determination of vulnerable people. Self-determination is an essential skill for carrying out daily…

Computers and Society · Computer Science 2025-11-25 Florian Laronze , Audrey Landuran , Bernard N'kaoua

Autistic children often face challenges in social interaction and communication, impacting their social connectivity, especially with their parents. Despite the effectiveness of game-based interactive therapy in improving motor skills,…

Human-Computer Interaction · Computer Science 2025-03-31 Yuqi Hu , Yujie Peng , Jennifer Gohumpu , Caijun Zhuang , Lushomo Malambo , Cuina Zhao

Dysgraphia is a key cognitive disorder impacting writing skills. Current tests often identify dysgraphia after writing issues emerge. This paper presents a set of computer games and uses machine learning to analyze the results, predicting…

Human-Computer Interaction · Computer Science 2025-03-21 Zahra Nevisi , Maryam Tahmasbi

How can we predict the difficulty of a Sudoku puzzle? We give an overview of difficulty rating metrics and evaluate them on extensive dataset on human problem solving (more then 1700 Sudoku puzzles, hundreds of solvers). The best results…

Artificial Intelligence · Computer Science 2014-03-31 Radek Pelánek

Guidance robots that can guide people and avoid various obstacles, could potentially be owned by more visually impaired people at a fairly low cost. Most of the previous guidance robots for the visually impaired ignored the human response…

Robotics · Computer Science 2023-06-26 Yanbo Chen , Zhengzhe Xu , Zhuozhu Jian , Gengpan Tang , Yunong Yangli , Anxing Xiao , Xueqian Wang , Bin Liang

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

Human-Computer Interaction · Computer Science 2013-10-09 Vasco Pereira Torres

According to the World Health Organization, more than one billion people worldwide have disabilities. The field of disability studies defines disability through a social lens; people are disabled to the extent that society creates…

Computers and Society · Computer Science 2020-06-04 Meredith Ringel Morris

Technology offers great potential to overcome physical barriers of human race. This paper presents the methods of enhanced learning applicable to children having special needs using better human-computer interaction. The Audio-Visual (AV)…

Computers and Society · Computer Science 2016-09-08 T. R. Gopalakrishnan Nair , N. Sowjanya Rao , Ananda Bukkambudhi

Virtual reality allows to create situations which can be experimented under the control of the user, without risks, in a very flexible way. This allows to develop skills and to have confidence to work in real conditions with real equipment.…

Human-Computer Interaction · Computer Science 2016-01-19 Nancy Rodriguez

Loss of Mobility is a common handicap to senior citizens. It denies them the ease of movement they would like to have like outdoor visits, movement in hospitals, social outgoings, but more seriously in the day to day in-house routine…

Computer Vision and Pattern Recognition · Computer Science 2014-10-22 Ramviyas Parasuraman
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