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This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

Logic in Computer Science · Computer Science 2017-08-17 André Platzer

We study diffusion on a multilayer network where the contact dynamics between the nodes is governed by a random process and where the waiting time distribution differs for edges from different layers. We study the impact on a random walk of…

Physics and Society · Physics 2018-12-18 Martin Gueuning , Sibo Cheng , Renaud Lambiotte , Jean-Charles Delvenne

In this paper, we propose a Quantum variation of combinatorial games, generalizing the Quantum Tic-Tac-Toe proposed by Allan Goff. A combinatorial game is a two-player game with no chance and no hidden information, such as Go or Chess. In…

Discrete Mathematics · Computer Science 2018-03-06 Paul Dorbec , Mehdi Mhalla

Game-theoretic dynamics between AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to accurately simulate an AI agent, for example because its source code is…

Artificial Intelligence · Computer Science 2024-03-05 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

A method is presented which allows for a tremendous speed-up of computer simulations of statistical systems by orders of magnitude. This speed-up is achieved by means of a new observable, while the algorithm of the simulation remains…

Statistical Mechanics · Physics 2013-05-29 M. Kastner , J. D. Munoz , M. Promberger

Most digital bodily games focus on the body as they use movement as input. However, they also draw the player's focus away from the body as the output occurs on visual displays, creating a divide between the physical body and the virtual…

The aim of this article is to provide a scheme for simulating diffusion processes evolving in one-dimensional discontinuous media. This scheme does not rely on smoothing the coefficients that appear in the infinitesimal generator of the…

Probability · Mathematics 2007-05-23 Antoine Lejay , Miguel Martinez

Beam tracking software for accelerators typically falls into two categories: fast envelope simulations limited to linear beam optics, and slower multiparticle simulations that can model nonlinear effects. To find a middle ground between…

Accelerator Physics · Physics 2017-08-02 Ben Folsom , Emanuele Laface

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

Physics and Society · Physics 2014-07-07 Zhijian Wang , Bin Xu

We introduce a non-diffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent…

Pattern Formation and Solitons · Physics 2015-06-12 Russ deForest , Andrew Belmonte

In the compulsive gambler process there is a finite set of agents who meet pairwise at random times ($i$ and $j$ meet at times of a rate-$\nu_{ij}$ Poisson process) and, upon meeting, play an instantaneous fair game in which one wins the…

Probability · Mathematics 2014-06-06 David Aldous , Daniel Lanoue , Justin Salez

We present an algorithm to simulate genuine, measurement-conditioned quantum trajectories for a class of non-Markovian systems, using a collision model for the environment. We derive two versions of the algorithm, the first corresponding to…

Quantum Physics · Physics 2019-11-26 S. J. Whalen

In this paper we introduce Co-Fusion, a dense SLAM system that takes a live stream of RGB-D images as input and segments the scene into different objects (using either motion or semantic cues) while simultaneously tracking and…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Martin Rünz , Lourdes Agapito

In this paper, an open-loop two-person non-zero sum stochastic differential game is considered for forward-backward stochastic systems. More precisely, the controlled systems are described by a fully coupled nonlinear multi- dimensional…

Optimization and Control · Mathematics 2010-10-13 Maoning Tang , Qingxin Meng , Yongzheng Sun

We consider a new class of repeated zero-sum games in which the payoff is the escape rate of a switched dynamical system, where at every stage, the transition is given by a nonexpansive operator depending on the actions of both players.…

Optimization and Control · Mathematics 2025-07-02 Marianne Akian , Stéphane Gaubert , Loïc Marchesini

Multiparticle collision dynamics is a modern coarse-grained simulation technique to treat the hydrodynamics of Newtonian fluids by solving the Navier-Stokes equations. Naturally, it also includes thermal noise. Initially it has been applied…

Soft Condensed Matter · Physics 2018-05-17 Andreas Zöttl , Holger Stark

In this work, we combine an established method for open quantum systems -- the time evolving density matrix using orthogonal polynomials algorithm (TEDOPA) -- with the transfer tensors formalism (TTM), a new tool for the analysis,…

Quantum Physics · Physics 2016-02-25 Robert Rosenbach , Javier Cerrillo , Susana F. Huelga , Jianshu Cao , Martin Bodo Plenio

The well-known game of Rock--Paper--Scissors can be used as a simple model of competition between three species. When modelled in continuous time using differential equations, the resulting system contains a heteroclinic cycle between the…

Dynamical Systems · Mathematics 2023-01-18 Claire M Postlethwaite , Alastair M Rucklidge

This paper studies a two-player nonzero-sum stochastic differential game governed by a controlled convection-diffusion stochastic partial differential equation (SPDE) with spatially heterogeneous coefficients. The diffusion and transport…

Probability · Mathematics 2026-04-06 Nacira Agram , Eya Zougar

Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-25 O. A. Malafeyev , S. A. Nemnyugin