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This work provides an efficient virtual element scheme for the modeling of nonlinear elastodynamics undergoing large deformations. The virtual element method (VEM) has been applied to various engineering problems such as elasto-plasticity,…

Numerical Analysis · Mathematics 2020-02-10 M. Cihan , F. Aldakheel , B. Hudobivnik , P. Wriggers

The Virtual Element Method (VEM) is a well-established framework for solving partial differential equations on polygonal and polyhedral meshes. In this paper, we introduce a novel hybrid VEM that integrates both conforming and nonconforming…

Numerical Analysis · Mathematics 2026-05-28 L. Beirão da Veiga , F. Dassi , A. Russo , M. Trezzi

Safety is a fundamental requirement in any human-robot collaboration scenario. To ensure the safety of users for such scenarios, we propose a novel Virtual Barrier system facilitated by an augmented reality interface. Our system provides…

Robotics · Computer Science 2021-04-13 Khoa Cong Hoang , Wesley P. Chan , Steven Lay , Akansel Cosgun , Elizabeth Croft

Agent-based models (ABMs) and video games, including those taking advantage of virtual reality (VR), have undergone a remarkable parallel evolution, achieving impressive levels of complexity and sophistication. This paper argues that while…

Computational micromagnetics requires numerical solution of partial differential equations to resolve complex interactions in magnetic nanomaterials. The Virtual Micromagnetics project described here provides virtual machine simulation…

Other Computer Science · Computer Science 2016-11-28 Mark Vousden , Marc-Antonio Bisotti , Maximilian Albert , Hans Fangohr

Xsuite is a newly developed modular simulation package combining in a single flexible and modern framework the capabilities of different tools developed at CERN in the past decades, notably Sixtrack, Sixtracklib, COMBI and PyHEADTAIL. The…

Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Hongchi Xia , Entong Su , Marius Memmel , Arhan Jain , Raymond Yu , Numfor Mbiziwo-Tiapo , Ali Farhadi , Abhishek Gupta , Shenlong Wang , Wei-Chiu Ma

Design for Manufacturing and Assembly (DFMA) is a crucial design stage within the heavy vehicle manufacturing process that involves optimising the order and feasibility of the parts assembly process to reduce manufacturing complexity and…

Human-Computer Interaction · Computer Science 2022-09-07 Emran Poh , Kyrin Liong , Jeannie Lee

Objectives: This paper presents an up-to-date overview of research performed in the Virtual Reality (VR) environment ranging from definitions, its presence in the various fields, and existing market players and their projects in the VR…

Human-Computer Interaction · Computer Science 2017-09-01 Ayush Sharma , Piyush Bajpai , Sukhdev Singh , Kiran Khatter

In contemporary training for industrial manufacturing, reconciling theoretical knowledge with practical experience continues to be a significant difficulty. As companies transition to more intricate and technology-oriented settings,…

Human-Computer Interaction · Computer Science 2025-07-30 Vladislav Li , Ilias Siniosoglou , Panagiotis Sarigiannidis , Vasileios Argyriou

One of the activities of the Pacific Rim Applications and Grid Middleware Assembly (PRAGMA) is fostering Virtual Biodiversity Expeditions (VBEs) by bringing domain scientists and cyber infrastructure specialists together as a team. Over the…

Software Engineering · Computer Science 2015-09-23 Nadya Williams , Aimee Stewart , Phil Papadopoulos

CO2 capture and storage is an important technology for mitigating climate change. Design of efficient strategies for safe, long-term storage requires the capability to efficiently simulate processes taking place on very different temporal…

Computational Physics · Physics 2017-10-25 Olav Møyner , Halvor Møll Nilsen

This article reports prototype web apps that use commodity, open-source technologies for augmented and virtual reality to provide immersive, interactive human-computer interfaces for chemistry, structural biology and related disciplines.…

Human-Computer Interaction · Computer Science 2018-08-13 Luciano A. Abriata

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

The advent of technology-enhanced interventions has significantly transformed mental health services, offering new opportunities for delivering psychotherapy, particularly in remote settings. This paper reports on a pilot study exploring…

Human-Computer Interaction · Computer Science 2024-09-13 Jiashuo Cao , Wujie Gao , Yun Suen Pai , Simon Hoermann , Chen Li , Nilufar Baghaei , Mark Billinghurst

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

Human-Computer Interaction · Computer Science 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

Virtual environments (VEs) are pivotal for virtual, augmented, and mixed reality systems. Despite advances in 3D generation and reconstruction, the direct creation of 3D objects within an established 3D scene (represented as NeRF) for novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Peng Dai , Feitong Tan , Xin Yu , Yifan Peng , Yinda Zhang , Xiaojuan Qi

This paper introduces a new architectural design framework that utilizes generative AI tools including ChatGPT and Veras with parametric modeling and Building Information Modeling (BIM) to enhance the design process. The study experiments…

Human-Computer Interaction · Computer Science 2023-08-02 Jaechang Ko , John Ajibefun , Wei Yan