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This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…

Computers and Society · Computer Science 2016-05-31 Yang Cheng

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

The large demand for simulated data has made the reality gap a problem on the forefront of robotics. We propose a method to traverse the gap by tuning available simulation parameters. Through the optimisation of physics engine parameters,…

Robotics · Computer Science 2020-03-04 Jack Collins , Ross Brown , Jurgen Leitner , David Howard

Simulations offer opportunities in the examination of manufacturing processes. They represent various aspects of the production process and the associated production systems. However, often a single simulation does not suffice to provide a…

Software Engineering · Computer Science 2024-11-26 Jonathan Reif , Tom Jeleniewski , Aljosha Köcher , Tim Frerich , Felix Gehlhoff , Alexander Fay

This study provides a comprehensive review of the utilization of Virtual Reality (VR) for visualizing Artificial Intelligence (AI) systems, drawing on 18 selected studies. The results illuminate a complex interplay of tools, methods, and…

Human-Computer Interaction · Computer Science 2024-04-09 Medet Inkarbekov , Rosemary Monahan , Barak A. Pearlmutter

Projecting high-dimensional environment observations into lower-dimensional structured representations can considerably improve data-efficiency for reinforcement learning in domains with limited data such as robotics. Can a single generally…

Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR…

Human-Computer Interaction · Computer Science 2024-09-25 Tianyu Liu , Weiping He , Mark Billinghurst

Numerical optimization of complex systems benefits from the technological development of computing platforms in the last twenty years. Unfortunately, this is still not enough, and a large computational time is still necessary when…

Optimization and Control · Mathematics 2022-09-07 Daniele Peri

In recent years, there has been an increasing interest in the use of robotic technology at home. A number of service robots appeared on the market, supporting customers in the execution of everyday tasks. Roughly at the same time, consumer…

Human-Computer Interaction · Computer Science 2020-12-08 F. Gabriele Pratticò , Fabrizio Lamberti

The replication crisis is real, and awareness of its existence is growing across disciplines. We argue that research in human-computer interaction (HCI), and especially virtual reality (VR), is vulnerable to similar challenges due to many…

Human-Computer Interaction · Computer Science 2021-11-01 Daniel Hepperle , Tobias Dienlin , Matthias Wölfel

The potential for machine learning (ML) systems to amplify social inequities and unfairness is receiving increasing popular and academic attention. A surge of recent work has focused on the development of algorithmic tools to assess and…

Human-Computer Interaction · Computer Science 2019-01-09 Kenneth Holstein , Jennifer Wortman Vaughan , Hal Daumé , Miro Dudík , Hanna Wallach

Alignment between real and virtual objects is a challenging task required for the deployment of Mixed Reality (MR) into manufacturing, medical, and construction applications. To face this challenge, a series of methods have been proposed.…

Human-Computer Interaction · Computer Science 2022-11-17 Alejandro Martin-Gomez , Alexander Winkler , Rafael de la Tijera Obert , Javad Fotouhi , Daniel Roth , Ulrich Eck , Nassir Navab

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Human-centricity is the core value behind the evolution of manufacturing towards Industry 5.0. Nevertheless, there is a lack of architecture that considers safety, trustworthiness, and human-centricity at its core. Therefore, we propose an…

The trend in industrial automation is towards networking, intelligence and autonomy. Digital Twins, which serve as virtual representations, are becoming increasingly important in this context. The Digital Twin of a modular production system…

Multiagent Systems · Computer Science 2022-12-08 Daniel Dittler , Peter Lierhammer , Dominik Braun , Timo Müller , Nasser Jazdi , Michael Weyrich

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

Human-Computer Interaction · Computer Science 2022-12-02 Alexandra Kitson

Additive manufacturing (AM) techniques have been used to enhance the design and fabrication of complex components for various applications in the medical, aerospace, energy, and consumer products industries. A defining feature for many AM…

Human-Computer Interaction · Computer Science 2024-03-15 Vuthea Chheang , Brian Thomas Weston , Robert William Cerda , Brian Au , Brian Giera , Peer-Timo Bremer , Haichao Miao

Recent advances in machine learning, coupled with low-cost computation, availability of cheap streaming sensors, data storage and cloud technologies, has led to widespread multi-disciplinary research activity with significant interest and…

Computational Engineering, Finance, and Science · Computer Science 2021-11-23 Indranil Pan , Lachlan Mason , Omar Matar

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu
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