Related papers: EasyVoice: Integrating voice synthesis with Skype
This paper describes a human-in-the-loop approach to personalized voice synthesis in the absence of reference speech data from the target speaker. It is intended to help vocally disabled individuals restore their lost voices without…
This paper describes the design of NNSVS, an open-source software for neural network-based singing voice synthesis research. NNSVS is inspired by Sinsy, an open-source pioneer in singing voice synthesis research, and provides many…
In this work, we propose a speaker anonymization pipeline that leverages high quality automatic speech recognition and synthesis systems to generate speech conditioned on phonetic transcriptions and anonymized speaker embeddings. Using…
Automatic voice-controlled systems have changed the way humans interact with a computer. Voice or speech recognition systems allow a user to make a hands-free request to the computer, which in turn processes the request and serves the user…
This paper proposes a new task called spatial voice conversion, which aims to convert a target voice while preserving spatial information and non-target signals. Traditional voice conversion methods focus on single-channel waveforms,…
Customizing voice and speaking style in a speech synthesis system with intuitive and fine-grained controls is challenging, given that little data with appropriate labels is available. Furthermore, editing an existing human's voice also…
This review summarises the status of silent speech interface (SSI) research. SSIs rely on non-acoustic biosignals generated by the human body during speech production to enable communication whenever normal verbal communication is not…
The creation and support of Embodied Conversational Agents (ECAs) has been quite challenging, as features required might not be straight-forward to implement and to integrate in a single application. Furthermore, ECAs as desktop…
A Spoken dialogue system for an unseen language is referred to as Zero resource speech. It is especially beneficial for developing applications for languages that have low digital resources. Zero resource speech synthesis is the task of…
Hand interactions are increasingly used as the primary input modality in immersive environments, but they are not always feasible due to situational impairments, motor limitations, and environmental constraints. Speech interfaces have been…
This paper proposes a new architecture for speaker adaptation of multi-speaker neural-network speech synthesis systems, in which an unseen speaker's voice can be built using a relatively small amount of speech data without transcriptions.…
In this paper we describe EasyInterface, an open-source toolkit for rapid development of web-based graphical user interfaces (GUIs). This toolkit addresses the need of researchers to make their research prototype tools available to the…
Today, technological advancement is increasing day by day. Earlier, there was only a computer system in which we could only perform a few tasks. But now, machine learning, artificial intelligence, deep learning, and a few more technologies…
The availability of digital devices operated by voice is expanding rapidly. However, the applications of voice interfaces are still restricted. For example, speaking in public places becomes an annoyance to the surrounding people, and…
In this work, we extend ClariNet (Ping et al., 2019), a fully end-to-end speech synthesis model (i.e., text-to-wave), to generate high-fidelity speech from multiple speakers. To model the unique characteristic of different voices, low…
The ability to speak is an inherent part of human nature and fundamental to our existence as a social species. Unfortunately, this ability can be restricted in certain situations, such as for individuals who have lost their voice or in…
It is still an interesting and challenging problem to synthesize a vivid and realistic singing face driven by music signal. In this paper, we present a method for this task with natural motions of the lip, facial expression, head pose, and…
One's own voice is one of the most frequently heard voices. Studies found that hearing and talking to oneself have positive psychological effects. However, the design and implementation of self-voice for emotional regulation in HCI have yet…
Perceived voice likability plays a crucial role in various social interactions, such as partner selection and advertising. A system that provides reference likable voice samples tailored to target audiences would enable users to adjust…
Imbuing machines with the ability to talk has been a longtime pursuit of artificial intelligence (AI) research. From the very beginning, the community has not only aimed to synthesise high-fidelity speech that accurately conveys the…