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Related papers: A Generic Model of Contracts for Embedded Systems

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Microservices are quite widely impacting on the software industry in recent years. Rapid evolution and continuous deployment represent specific benefits of microservice-based systems, but they may have a significant impact on non-functional…

Software Engineering · Computer Science 2024-01-31 Vittorio Cortellessa , Daniele Di Pompeo , Romina Eramo , Michele Tucci

In the classical principal-agent hidden-action contract model, a principal delegates the execution of a costly task to an agent. In order to complete the task, the agent chooses an action from a set of actions, where each potential action…

Computer Science and Game Theory · Computer Science 2025-11-27 Tomer Ezra , Stefano Leonardi , Matteo Russo

Across domains, metrics and measurements are fundamental to identifying challenges, informing decisions, and resolving conflicts. Despite the abundance of data available in this information age, not only can it be challenging for a single…

Software Engineering · Computer Science 2024-10-02 Ti-Chung Cheng , Carmen Badea , Christian Bird , Thomas Zimmermann , Robert DeLine , Nicole Forsgren , Denae Ford

The ability to develop or evolve software or software-based systems/services with defined and guaranteed quality in a predictable way is becoming increasingly important. Essential - though not exclusive - prerequisites for this are the…

Software Engineering · Computer Science 2014-01-10 Adam Trendowicz , Michael Kläs , Constanza Lampasona , Jürgen Münch , Christian Körner , Matthias Saft

Contract theory studies how a principal can incentivize agents to exert costly, unobservable effort through performance-based payments. While classical economic models provide elegant characterizations of optimal solutions, modern…

Computer Science and Game Theory · Computer Science 2025-10-20 Michal Feldman

Component-based software development (CBD) is a methodology that has been embraced by the software industry to accelerate development, save costs and timelines, minimize testing requirements, and boost quality and output. Compared to the…

Software Engineering · Computer Science 2023-05-24 N Md Jubair Basha , Gopinath Ganapathy , Mohammed Moulana

A key challenge in System of Systems (SoS) engineering is the analysis and maintenance of global properties under SoS evolution, and the integration of new constituent elements. There is a need to model the constituent systems composing a…

Software Engineering · Computer Science 2017-03-22 Oldrich Faldik , Richard Payne , John Fitzgerald , Barbora Buhnova

We describe a process calculus featuring high level constructs for component-oriented programming in a distributed setting. We propose an extension of the higher-order pi-calculus intended to capture several important mechanisms related to…

Programming Languages · Computer Science 2009-09-04 Daniel Hirschkoff , Aurélien Pardon , Tom Hirschowitz , Samuel Hym , Damien Pous

Contracts are a well-established approach for describing and analyzing behavioral aspects of web service compositions. The theory of contracts comes equipped with a notion of compatibility between clients and servers that ensures that every…

Programming Languages · Computer Science 2011-01-26 Maria Grazia Buscemi , Hernán Melgratti

In this article, a new generic higher-order finite-element framework for massively parallel simulations is presented. The modular software architecture is carefully designed to exploit the resources of modern and future supercomputers.…

Mathematical Software · Computer Science 2018-05-28 Nils Kohl , Dominik Thönnes , Daniel Drzisga , Dominik Bartuschat , Ulrich Rüde

We study a new class of contract design problems where a principal delegates the execution of multiple projects to a set of agents. The principal's expected reward from each project is a combinatorial function of the agents working on it.…

Computer Science and Game Theory · Computer Science 2025-06-09 Tal Alon , Matteo Castiglioni , Junjie Chen , Tomer Ezra , Yingkai Li , Inbal Talgam-Cohen

Algorithmic contract design studies scenarios where a principal incentivizes an agent to exert effort on her behalf. In this work, we focus on settings where the agent's type is drawn from an unknown distribution, and formalize an offline…

Computer Science and Game Theory · Computer Science 2025-01-27 Paul Duetting , Michal Feldman , Tomasz Ponitka , Ermis Soumalias

Recent advances in large pretrained models have led to their widespread integration as core components in modern software systems. The trend is expected to continue in the foreseeable future. Unlike traditional software systems governed by…

Software Engineering · Computer Science 2025-07-18 Dongming Jin , Zhi Jin , Linyu Li , Xiaohong Chen

The Smodels system implements the stable model semantics for normal logic programs. It handles a subclass of programs which contain no function symbols and are domain-restricted but supports extensions including built-in functions as well…

Artificial Intelligence · Computer Science 2007-05-23 Ilkka Niemela , Patrik Simons , Tommi Syrjanen

Industrial cyber-infrastructure is normally a multilayered architecture. The purpose of the layered architecture is to hide complexity and allow independent evolution of the layers. In this paper, we argue that this traditional strict…

Software Engineering · Computer Science 2020-04-14 Sidharta Andalam , Daniel Jun Xian Ng , Arvind Easwaran , Karthik Thangamariappan

We introduce contracts for linear dynamical systems with inputs and outputs. Contracts are used to express formal specifications on the dynamic behaviour of such systems through two aspects: assumptions and guarantees. The assumptions are a…

Dynamical Systems · Mathematics 2021-03-24 B. M. Shali , A. J. van der Schaft , B. Besselink

Contract scheduling is a general technique that allows to design a system with interruptible capabilities, given an algorithm that is not necessarily interruptible. Previous work on this topic has largely assumed that the interruption is a…

Artificial Intelligence · Computer Science 2020-11-26 Spyros Angelopoulos , Shahin Kamali

In this report, we present work towards a framework for modeling and checking behavior of spatially distributed component systems. Design goals of our framework are the ability to model spatial behavior in a component oriented, simple and…

Software Engineering · Computer Science 2014-04-15 Jan Olaf Blech , Heinz Schmidt

Currently, it is urgent to ensure QoS in distributed computing systems. This became especially important to the development and spread of cloud services. Big data structures become heavily distributed. Necessary to consider the…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-11-18 Evgeniy Pluzhnik , Evgeniy Nikulchev , Simon Payain

Today's production systems are complex networks of cyber-physical systems which combine mechanical and electronic parts with software and networking capabilities. To the inherent complexity of such systems additional complexity arises from…

Software Engineering · Computer Science 2022-07-26 Aljosha Köcher , Alexander Hayward , Alexander Fay