Related papers: Avoiding Rotated Bitboards with Direct Lookup
This paper proposes round-hashing, which is suitable for data storage on distributed servers and for implementing external-memory tables in which each lookup retrieves at most a single block of external memory, using a stash. For data…
Given a specified average load factor, hash tables offer the appeal of constant time lookup operations. However, hash tables could face severe hash collisions because of malicious attacks, buggy applications, or even bursts of incoming…
While separate chaining is a common strategy for resolving collisions in a hash table taught in most textbooks, compact hashing is a less common technique for saving space when hashing integers whose domain is relatively small with respect…
This paper presents an efficient wait-free resizable hash table. To achieve high throughput at large core counts, our algorithm is specifically designed to retain the natural parallelism of concurrent hashing, while providing wait-free…
The aim of this paper is to endow the well-known family of hypercubic quantization hashing methods with theoretical guarantees. In hypercubic quantization, applying a suitable (random or learned) rotation after dimensionality reduction has…
We propose the Square Attack, a score-based black-box $l_2$- and $l_\infty$-adversarial attack that does not rely on local gradient information and thus is not affected by gradient masking. Square Attack is based on a randomized search…
A hash table is said to be open-addressed (or non-obliviously open-addressed) if it stores elements (and free slots) in an array with no additional metadata. Intuitively, open-addressed hash tables must incur a space-time tradeoff: The…
Concurrent hash tables are one of the most important concurrent data structures with numerous applications. Since hash table accesses can dominate the execution time of the overall application, we need implementations that achieve good…
Leveraging recent progress in physical-layer network coding we propose a new approach to random access: When packets collide, it is possible to recover a linear combination of the packets at the receiver. Over many rounds of transmission,…
We present an efficient lock-free algorithm for parallel accessible hash tables with open addressing, which promises more robust performance and reliability than conventional lock-based implementations. ``Lock-free'' means that it is…
We describe a variant of linear probing hash tables that never moves elements and thus supports referential integrity, i.e., pointers to elements remain valid while this element is in the hash table. This is achieved by the folklore method…
This paper presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block…
We present {\bf Sli}ding Blo{\bf ck} Hashing (Slick), a simple hash table data structure that combines high performance with very good space efficiency. This preliminary report outlines avenues for analysis and implementation that we intend…
The increasing density of modern DRAM has heightened its vulnerability to Rowhammer attacks, which induce bit flips by repeatedly accessing specific memory rows. This paper presents an analysis of bit flip patterns generated by advanced…
There is growing interest in representing image data and feature descriptors using compact binary codes for fast near neighbor search. Although binary codes are motivated by their use as direct indices (addresses) into a hash table, codes…
This paper suggests a forward-pruning technique for computer chess that uses 'Move Tables', which are like Transposition Tables, but for moves not positions. They use an efficient memory structure and has put the design into the context of…
We develop an accurate square-root-free algorithm for constructing real Givens rotations. On processors that support the fused multiply-add operation in hardware, the algorithm is competitive with square-root based algorithms using a…
Imagine handling collisions in a hash table by storing, in each cell, the bit-wise exclusive-or of the set of keys hashing there. This appears to be a terrible idea: For $\alpha n$ keys and $n$ buckets, where $\alpha$ is constant, we expect…
The study of hashing is closely related to the analysis of balls and bins. It is well-known that instead of using a single hash function if we randomly hash a ball into two bins and place it in the smaller of the two, then this dramatically…
We consider generalizations of the familiar fifteen-piece sliding puzzle on the 4 by 4 square grid. On larger grids with more pieces and more holes, asymptotically how fast can we move the puzzle into the solved state? We also give a…