Related papers: Hamiltonian Graphs and the Traveling Salesman Prob…
The Graphical Traveling Salesman Problem with release dates (GTSP-rd) is a variation of the TSP-rd where each vertex in a weighted graph $G$ must be visited at least once, respecting the release date restriction. The edges may be traversed…
Simple heuristics often show a remarkable performance in practice for optimization problems. Worst-case analysis often falls short of explaining this performance. Because of this, "beyond worst-case analysis" of algorithms has recently…
The Traveling Salesman Problem (TSP) in the $d$-dimensional Euclidean space is among the oldest and most famous NP-hard optimization problems. In breakthrough works, Arora [J. ACM 1998] and Mitchell [SICOMP 1999] gave the first polynomial…
A well-studied continuous model of graphs, introduced by Dearing and Francis [Transportation Science, 1974], considers each edge as a continuous unit-length interval of points. For $\delta \geq 0$, we introduce the problem $\delta$-Tour,…
This paper proposes an algorithmic method to heuristically solve the famous Travelling Salesman Problem (TSP) when the salesman's path evolves in continuous state space and discrete time but with otherwise arbitrary (nonlinear) dynamics.…
We revisit the traveling salesman problem with neighborhoods (TSPN) and propose several new approximation algorithms. These constitute either first approximations (for hyperplanes, lines, and balls in $\mathbb{R}^d$, for $d\geq 3$) or…
The Traveling Salesman Problem (TSP) is the most popular and most studied combinatorial problem, starting with von Neumann in 1951. It has driven the discovery of several optimization techniques such as cutting planes, branch-and-bound,…
Meta-heuristics are frequently used to tackle NP-hard combinatorial optimization problems. With this paper we contribute to the understanding of the success of 2-opt based local search algorithms for solving the traveling salesman problem…
Recent papers on approximation algorithms for the traveling salesman problem (TSP) have given a new variant on the well-known Christofides' algorithm for the TSP, called the Best-of-Many Christofides' algorithm. The algorithm involves…
Quantum compilation requires the development of new algorithms that optimise the cost of implementing quantum computations on physical hardware. Often this gives rise to problems which are asymptotically hard to solve classically, and for…
The Travelling Salesman Problem (TSP) is a well-known NP-Hard combinatorial optimisation problem, with industrial use cases such as last-mile delivery. Although TSP has been studied extensively on quantum computers, it is rare to find…
The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…
We present a new $4$-approximation algorithm for the Combinatorial Motion Planning problem which runs in $\mathcal{O}(n^2\alpha(n^2,n))$ time, where $\alpha$ is the functional inverse of the Ackermann function, and a fully distributed…
The problem of deciding if a Traveling Salesman Problem (TSP) tour is minimal was proved to be coNP-complete by Papadimitriou and Steiglitz. We give an alternative proof based on a polynomial time reduction from 3SAT. Like the original…
We propose UTSP, an unsupervised learning (UL) framework for solving the Travelling Salesman Problem (TSP). We train a Graph Neural Network (GNN) using a surrogate loss. The GNN outputs a heat map representing the probability for each edge…
We provide a simple algorithm for constructing Hamiltonian graph cycles (visiting every vertex exactly once) on a set of arbitrarily large finite subgraphs of aperiodic two-dimensional Ammann-Beenker (AB) tilings. Using this result, and the…
Given a graph and a pair of terminals $s$, $t$, the next-to-shortest path problem asks for an $s\!\to \!t$ (simple) path that is shortest among all not shortest $s\!\to \!t$ paths (if one exists). This problem was introduced in 1996, and…
We introduce a fast, quasi-linear-time heuristic for the Close-Enough Traveling Salesman Problem (CETSP), a continuous generalization of the Euclidean TSP in which each target is a disk that must be intersected. The method adapts the…
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…
Let G=(V,E) be a graph with f:V\to Z_+ a function assigning degree bounds to vertices. We present the first efficient algebraic algorithm to find an f-factor. The time is \tilde{O}(f(V)^{\omega}). More generally for graphs with integral…