Computational Geometry
In this paper, we indicate a new way to define coordinates for the tiles of the tilings $\{p,3\}$ and $\{p$$-$$2,4\}$ where the natural number $p$ satisfies $p\geq 7$.
In this paper, we study the problem of computing Euclidean geodesic centers of a polygonal domain $\mathcal{P}$ with a total of $n$ vertices. We discover many interesting observations. We give a necessary condition for a point being a…
We study the problem of sensor placement in environments in which localization is a necessity, such as ad-hoc wireless sensor networks that allow the placement of a few anchors that know their location or sensor arrays that are tracking a…
We investigate the problem of determining if a given graph corresponds to the dual of a triangulation of a simple polygon. This is a graph recognition problem, where in our particular case we wish to recognize a graph which corresponds to…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…
Motivated by automated junction recognition in tracking data, we study a problem of placing a square or disc of fixed size in an arrangement of lines or line segments in the plane. We let distances among the intersection points of the lines…
For rooted trees, an ideal drawing is one that is planar, straight-line, strictly-upward, and order-preserving. This paper considers ideal drawings of rooted trees with the objective of keeping the width of such drawings small. It is not…
IC-planar graphs are those graphs that admit a drawing where no two crossed edges share an end-vertex and each edge is crossed at most once. They are a proper subfamily of the 1-planar graphs. Given an embedded IC-planar graph $G$ with $n$…
Following a recent improvement of Cardinal et al. on the complexity of a linear decision tree for $k$-SUM, resulting in $O(n^3 \log^3{n})$ linear queries, we present a further improvement to $O(n^2 \log^2{n})$ such queries.
We describe a general probabilistic framework to address a variety of Frechet-distance optimization problems. Specifically, we are interested in finding minimal bottleneck-paths in $d$-dimensional Euclidean space between given start and…
Over the last years the vertex enumeration problem of polyhedra has seen a revival in the study of metabolic networks, which increased the demand for efficient vertex enumeration algorithms for high-dimensional polyhedra given by…
We study the following combinatorial problem. Given a planar graph $G=(V,E)$ and a set of simple cycles $\mathcal C$ in $G$, find a planar embedding $\mathcal E$ of $G$ such that the number of cycles in $\mathcal C$ that bound a face in…
This paper presents a fast an robust mesh generation procedure that is able to generate meshes of the earth system (ocean and continent) in matters of seconds. Our algorithm takes as input a standard shape-file i.e. geospatial vector data…
Minimizing the number of probes is one of the main challenges in reconstructing geometric objects with probing devices. In this paper, we investigate the problem of using an $\omega$-wedge probing tool to determine the exact shape and…
The interval Distance Geometry Problem (iDGP) consists in finding a realization in $\mathbb{R}^K$ of a simple undirected graph $G=(V,E)$ with nonnegative intervals assigned to the edges in such a way that, for each edge, the Euclidean…
An example of reversible (or hinge inside-out transformable) figures is the Dudeney's Haberdasher's puzzle in which an equilateral triangle is dissected into four pieces, then hinged like a chain, and then is transformed into a square by…
This paper proposes an efficient and novel method to address range search on multidimensional points in $\theta(t)$ time, where $t$ is the number of points reported in $\Re^k$ space. This is accomplished by introducing a new data structure,…
Given a positive real value $\delta$, a set $P$ of points along a line and a distance function $d$, in the movement to independence problem, we wish to move the points to new positions on the line such that for every two points $p_{i},p_{j}…
We prove that for every graph $G$, given fixed locations for the vertices of $G$ in $\mathbb{Z}^3$, there is a three-dimensional grid-drawing of $G$ with one bend per edge. The best previous bound was three bends per edge.