Computational Geometry
Cutting and packing problems arise in a large variety of industrial applications, where there is a need to cut pieces from a large object, or placing them inside a containers, without overlap. When the pieces or the containers have…
We study digital images of r-regular objects where a pixel is black if it is completely inside the object, white if it is completely inside the complement of the object, and grey otherwise. We call such images trinary. We discuss possible…
We strengthen the connections between electrical transformations and homotopy from the planar setting---observed and studied since Steinitz---to arbitrary surfaces with punctures. As a result, we improve our earlier lower bound on the…
We present a weighted approach to compute a maximum cardinality matching in an arbitrary bipartite graph. Our main result is a new algorithm that takes as input a weighted bipartite graph $G(A\cup B,E)$ with edge weights of $0$ or $1$. Let…
We present a fully dynamic data structure for the maintenance of lower envelopes of pseudo-lines. The structure has $O(\log^2 n)$ update time and $O(\log n)$ vertical ray shooting query time. To achieve this performance, we devise a new…
We propose to employ scale spaces of mathematical morphology to hierarchically simplify fracture surfaces of complementarity fitting archaeological fragments. This representation preserves complementarity and is insensitive to different…
We consider a range-search variant of the closest-pair problem. Let $\varGamma$ be a fixed shape in the plane. We are interested in storing a given set of $n$ points in the plane in some data structure such that for any specified translate…
Persistence diagrams play a fundamental role in Topological Data Analysis where they are used as topological descriptors of filtrations built on top of data. They consist in discrete multisets of points in the plane $\mathbb{R}^2$ that can…
3D objects, modeled using Computer Aided Geometric Design tools, are traditionally represented using a boundary representation (B-rep), and typically use spline functions to parameterize these boundary surfaces. However, recent development…
Let $G$ be a directed graph with $n$ vertices and $m$ edges, embedded on a surface $S$, possibly with boundary, with first Betti number $\beta$. We consider the complexity of finding closed directed walks in $G$ that are either contractible…
We present new results on a number of fundamental problems about dynamic geometric data structures: 1. We describe the first fully dynamic data structures with sublinear amortized update time for maintaining (i) the number of vertices or…
Let ${R} = \{R_1, R_2, ..., R_n\}$ be a set of regions and let $ X = \{x_1, x_2, ..., x_n\}$ be an (unknown) point set with $x_i \in R_i$. Region $R_i$ represents the uncertainty region of $x_i$. We consider the following question: how fast…
An $\omega$-wedge is the closed set of points contained between two rays that are emanating from a single point (the apex), and are separated by an angle $\omega < \pi$. Given a convex polygon $P$, we place the $\omega$-wedge such that $P$…
We study $k$-page upward book embeddings ($k$UBEs) of $st$-graphs, that is, book embeddings of single-source single-sink directed acyclic graphs on $k$ pages with the additional requirement that the vertices of the graph appear in a…
We provide a tight result for a fundamental problem arising from packing disks into a circular container: The critical density of packing disks in a disk is 0.5. This implies that any set of (not necessarily equal) disks of total area…
The very recent CAD paradigm of direct modeling gives rise to the need of processing 3D geometric constraint systems defined on boundary representation (B-rep) models. The major issue of processing such variational B-rep models (in the STEP…
We study the problem of supervised learning a metric space under discriminative constraints. Given a universe $X$ and sets ${\cal S}, {\cal D}\subset {X \choose 2}$ of similar and dissimilar pairs, we seek to find a mapping $f:X\to Y$, into…
We consider the problem of morphing between contact representations of a plane graph. In an $\mathcal F$-contact representation of a plane graph $G$, vertices are realized by internally disjoint elements from a family $\mathcal F$ of…
We consider the classical camera pose estimation problem that arises in many computer vision applications, in which we are given n 2D-3D correspondences between points in the scene and points in the camera image (some of which are incorrect…
Given a set of $n$ points in the plane, and a parameter $k$, we consider the problem of computing the minimum (perimeter or area) axis-aligned rectangle enclosing $k$ points. We present the first near quadratic time algorithm for this…