English

When Good Sounds Go Adversarial: Jailbreaking Audio-Language Models with Benign Inputs

Sound 2026-02-05 v3 Artificial Intelligence Cryptography and Security Audio and Speech Processing

Abstract

As large language models (LLMs) become increasingly integrated into daily life, audio has emerged as a key interface for human-AI interaction. However, this convenience also introduces new vulnerabilities, making audio a potential attack surface for adversaries. Our research introduces WhisperInject, a two-stage adversarial audio attack framework that manipulates state-of-the-art audio language models to generate harmful content. Our method embeds harmful payloads as subtle perturbations into audio inputs that remain intelligible to human listeners. The first stage uses a novel reward-based white-box optimization method, Reinforcement Learning with Projected Gradient Descent (RL-PGD), to jailbreak the target model and elicit harmful native responses. This native harmful response then serves as the target for Stage 2, Payload Injection, where we use gradient-based optimization to embed subtle perturbations into benign audio carriers, such as weather queries or greeting messages. Our method achieves average attack success rates of 60-78% across two benchmarks and five multimodal LLMs, validated by multiple evaluation frameworks. Our work demonstrates a new class of practical, audio-native threats, moving beyond theoretical exploits to reveal a feasible and covert method for manipulating multimodal AI systems.

Keywords

Cite

@article{arxiv.2508.03365,
  title  = {When Good Sounds Go Adversarial: Jailbreaking Audio-Language Models with Benign Inputs},
  author = {Hiskias Dingeto and Taeyoun Kwon and Dasol Choi and Bodam Kim and DongGeon Lee and Haon Park and JaeHoon Lee and Jongho Shin},
  journal= {arXiv preprint arXiv:2508.03365},
  year   = {2026}
}
R2 v1 2026-07-01T04:35:01.944Z