English

Web-Gewu: A Browser-Based Interactive Playground for Robot Reinforcement Learning

Robotics 2026-04-21 v1

Abstract

With the rapid development of embodied intelligence, robotics education faces a dual challenge: high computational barriers and cumbersome environment configuration. Existing centralized cloud simulation solutions incur substantial GPU and bandwidth costs that preclude large-scale deployment, while pure local computing is severely constrained by learners' hardware limitations. To address these issues, we propose \href{http://47.76.242.88:8080/receiver/index.html}{Web-Gewu}, an interactive robotics education platform built on a WebRTC cloud-edge-client collaborative architecture. The system offloads all physics simulation and reinforcement learning (RL) training to the edge node, while the cloud server acts exclusively as a lightweight signaling relay, enabling extremely low-cost browser-based peer-to-peer (P2P) real-time streaming. Learners can interact with multi-form robots at low end-to-end latency directly in a web browser without any local installation, and simultaneously observe real-time visualization of multi-dimensional monitoring data, including reinforcement learning reward curves. Combined with a predefined robust command communication protocol, Web-Gewu provides a highly scalable, out-of-the-box, and barrier-free teaching infrastructure for embodied intelligence, significantly lowering the barrier to entry for cutting-edge robotics technology.

Keywords

Cite

@article{arxiv.2604.17050,
  title  = {Web-Gewu: A Browser-Based Interactive Playground for Robot Reinforcement Learning},
  author = {Kaixuan Chen and Linqi Ye},
  journal= {arXiv preprint arXiv:2604.17050},
  year   = {2026}
}
R2 v1 2026-07-01T12:16:07.996Z