English

VR-Goggles for Robots: Real-to-sim Domain Adaptation for Visual Control

Robotics 2019-01-17 v4 Computer Vision and Pattern Recognition Machine Learning

Abstract

In this paper, we deal with the reality gap from a novel perspective, targeting transferring Deep Reinforcement Learning (DRL) policies learned in simulated environments to the real-world domain for visual control tasks. Instead of adopting the common solutions to the problem by increasing the visual fidelity of synthetic images output from simulators during the training phase, we seek to tackle the problem by translating the real-world image streams back to the synthetic domain during the deployment phase, to make the robot feel at home. We propose this as a lightweight, flexible, and efficient solution for visual control, as 1) no extra transfer steps are required during the expensive training of DRL agents in simulation; 2) the trained DRL agents will not be constrained to being deployable in only one specific real-world environment; 3) the policy training and the transfer operations are decoupled, and can be conducted in parallel. Besides this, we propose a simple yet effective shift loss that is agnostic to the downstream task, to constrain the consistency between subsequent frames which is important for consistent policy outputs. We validate the shift loss for artistic style transfer for videos and domain adaptation, and validate our visual control approach in indoor and outdoor robotics experiments.

Keywords

Cite

@article{arxiv.1802.00265,
  title  = {VR-Goggles for Robots: Real-to-sim Domain Adaptation for Visual Control},
  author = {Jingwei Zhang and Lei Tai and Peng Yun and Yufeng Xiong and Ming Liu and Joschka Boedecker and Wolfram Burgard},
  journal= {arXiv preprint arXiv:1802.00265},
  year   = {2019}
}

Comments

IEEE RA-L 2019 to appear. The first two authors contributed equally. Video and supplement file are available on the project page(https://goo.gl/KcvmRm)

R2 v1 2026-06-23T00:07:26.463Z