English

Visualizing the Weird and the Eerie

Human-Computer Interaction 2023-09-06 v1

Abstract

In this brief essay, I reflect on how Mark Fisher's definitions of the weird and the eerie could be applied in communicative data visualization. I ask how visualization designers might elicit these two impressions when a viewer is engaging with multimodal representations of data. I argue that there are situations in which viewers should feel uncertain or suspicious of unseen forces that account for the presence or absence of audiovisual patterns. Finally, I conclude that the ability to appreciate the weird and the eerie in data is particularly important at this moment in history, one marked by significant ecological and economic disruption.

Cite

@article{arxiv.2309.01763,
  title  = {Visualizing the Weird and the Eerie},
  author = {Matthew Brehmer},
  journal= {arXiv preprint arXiv:2309.01763},
  year   = {2023}
}

Comments

Proceedings of alt.VIS 2023 (https://altvis.github.io/), an IEEE VIS Workshop on Monday, October 23 in Melbourne, Australia

R2 v1 2026-06-28T12:12:29.289Z