English

Variance-Dependent Best Arm Identification

Machine Learning 2023-05-30 v3 Machine Learning

Abstract

We study the problem of identifying the best arm in a stochastic multi-armed bandit game. Given a set of nn arms indexed from 11 to nn, each arm ii is associated with an unknown reward distribution supported on [0,1][0,1] with mean θi\theta_i and variance σi2\sigma_i^2. Assume θ1>θ2θn\theta_1 > \theta_2 \geq \cdots \geq\theta_n. We propose an adaptive algorithm which explores the gaps and variances of the rewards of the arms and makes future decisions based on the gathered information using a novel approach called \textit{grouped median elimination}. The proposed algorithm guarantees to output the best arm with probability (1δ)(1-\delta) and uses at most O(i=1n(σi2Δi2+1Δi)(lnδ1+lnlnΔi1))O \left(\sum_{i = 1}^n \left(\frac{\sigma_i^2}{\Delta_i^2} + \frac{1}{\Delta_i}\right)(\ln \delta^{-1} + \ln \ln \Delta_i^{-1})\right) samples, where Δi\Delta_i (i2i \geq 2) denotes the reward gap between arm ii and the best arm and we define Δ1=Δ2\Delta_1 = \Delta_2. This achieves a significant advantage over the variance-independent algorithms in some favorable scenarios and is the first result that removes the extra lnn\ln n factor on the best arm compared with the state-of-the-art. We further show that Ω(i=1n(σi2Δi2+1Δi)lnδ1)\Omega \left( \sum_{i = 1}^n \left( \frac{\sigma_i^2}{\Delta_i^2} + \frac{1}{\Delta_i} \right) \ln \delta^{-1} \right) samples are necessary for an algorithm to achieve the same goal, thereby illustrating that our algorithm is optimal up to doubly logarithmic terms.

Keywords

Cite

@article{arxiv.2106.10417,
  title  = {Variance-Dependent Best Arm Identification},
  author = {Pinyan Lu and Chao Tao and Xiaojin Zhang},
  journal= {arXiv preprint arXiv:2106.10417},
  year   = {2023}
}
R2 v1 2026-06-24T03:22:53.769Z