English

Unreal-MAP: Unreal-Engine-Based General Platform for Multi-Agent Reinforcement Learning

Artificial Intelligence 2025-03-21 v1

Abstract

In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly in terms of deployment, modification, and visualization, and all its components are open-source. We also develop an experimental framework compatible with algorithms ranging from rule-based to learning-based provided by third-party frameworks. Lastly, we deploy several SOTA algorithms in example tasks developed via Unreal-MAP, and conduct corresponding experimental analyses. We believe Unreal-MAP can play an important role in the MARL field by closely integrating existing algorithms with user-customized tasks, thus advancing the field of MARL.

Keywords

Cite

@article{arxiv.2503.15947,
  title  = {Unreal-MAP: Unreal-Engine-Based General Platform for Multi-Agent Reinforcement Learning},
  author = {Tianyi Hu and Qingxu Fu and Zhiqiang Pu and Yuan Wang and Tenghai Qiu},
  journal= {arXiv preprint arXiv:2503.15947},
  year   = {2025}
}
R2 v1 2026-06-28T22:27:55.637Z