English

UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?

Networking and Internet Architecture 2024-12-03 v1 Signal Processing

Abstract

In the context of 6th generation (6G) networks, vehicular edge computing (VEC) is emerging as a promising solution to let battery-powered ground vehicles with limited computing and storage resources offload processing tasks to more powerful devices. Given the dynamic vehicular environment, VEC systems need to be as flexible, intelligent, and adaptive as possible. To this aim, in this paper we study the opportunity to realize VEC via non-terrestrial networks (NTNs), where ground vehicles offload resource-hungry tasks to Unmanned Aerial Vehicles (UAVs), High Altitude Platforms (HAPs), or a combination of the two. We define an optimization problem in which tasks are modeled as a Poisson arrival process, and apply queuing theory to find the optimal offloading factor in the system. Numerical results show that aerial-assisted VEC is feasible even in dense networks, provided that high-capacity HAP/UAV platforms are available.

Keywords

Cite

@article{arxiv.2202.10953,
  title  = {UAV/HAP-Assisted Vehicular Edge Computing in 6G: Where and What to Offload?},
  author = {Alessandro Traspadini and Marco Giordani and Michele Zorzi},
  journal= {arXiv preprint arXiv:2202.10953},
  year   = {2024}
}

Comments

6 pages, 5 figures, 1 table. This paper has been submitted to IEEE for publication. Copyright may change without notice