English

TResNet: High Performance GPU-Dedicated Architecture

Computer Vision and Pattern Recognition 2020-08-28 v3 Machine Learning Image and Video Processing

Abstract

Many deep learning models, developed in recent years, reach higher ImageNet accuracy than ResNet50, with fewer or comparable FLOPS count. While FLOPs are often seen as a proxy for network efficiency, when measuring actual GPU training and inference throughput, vanilla ResNet50 is usually significantly faster than its recent competitors, offering better throughput-accuracy trade-off. In this work, we introduce a series of architecture modifications that aim to boost neural networks' accuracy, while retaining their GPU training and inference efficiency. We first demonstrate and discuss the bottlenecks induced by FLOPs-optimizations. We then suggest alternative designs that better utilize GPU structure and assets. Finally, we introduce a new family of GPU-dedicated models, called TResNet, which achieve better accuracy and efficiency than previous ConvNets. Using a TResNet model, with similar GPU throughput to ResNet50, we reach 80.8 top-1 accuracy on ImageNet. Our TResNet models also transfer well and achieve state-of-the-art accuracy on competitive single-label classification datasets such as Stanford cars (96.0%), CIFAR-10 (99.0%), CIFAR-100 (91.5%) and Oxford-Flowers (99.1%). They also perform well on multi-label classification and object detection tasks. Implementation is available at: https://github.com/mrT23/TResNet.

Keywords

Cite

@article{arxiv.2003.13630,
  title  = {TResNet: High Performance GPU-Dedicated Architecture},
  author = {Tal Ridnik and Hussam Lawen and Asaf Noy and Emanuel Ben Baruch and Gilad Sharir and Itamar Friedman},
  journal= {arXiv preprint arXiv:2003.13630},
  year   = {2020}
}

Comments

11 pages, 5 figures

R2 v1 2026-06-23T14:32:23.095Z