English

Transparent pronunciation scoring using articulatorily weighted phoneme edit distance

Audio and Speech Processing 2019-05-08 v1 Sound

Abstract

For researching effects of gamification in foreign language learning for children in the "Say It Again, Kid!" project we developed a feedback paradigm that can drive gameplay in pronunciation learning games. We describe our scoring system based on the difference between a reference phone sequence and the output of a multilingual CTC phoneme recogniser. We present a white-box scoring model of mapped weighted Levenshtein edit distance between reference and error with error weights for articulatory differences computed from a training set of scored utterances. The system can produce a human-readable list of each detected mispronunciation's contribution to the utterance score. We compare our scoring method to established black box methods.

Keywords

Cite

@article{arxiv.1905.02639,
  title  = {Transparent pronunciation scoring using articulatorily weighted phoneme edit distance},
  author = {Reima Karhila and Anna-Riikka Smolander and Sari Ylinen and Mikko Kurimo},
  journal= {arXiv preprint arXiv:1905.02639},
  year   = {2019}
}

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Submitted to Interspeech 2019