THU-Splines: Highly Localized Refinement on Smooth Unstructured Splines
Abstract
We present a novel method named truncated hierarchical unstructured splines (THU-splines) that supports both local -refinement and unstructured quadrilateral meshes. In a THU-spline construction, an unstructured quadrilateral mesh is taken as the input control mesh, where the degenerated-patch method [18] is adopted in irregular regions to define -continuous bicubic splines, whereas regular regions only involve B-splines. Irregular regions are then smoothly joined with regular regions through the truncation mechanism [29], leading to a globally smooth spline construction. Subsequently, local refinement is performed following the truncated hierarchical B-spline construction [10] to achieve a flexible refinement without propagating to unanticipated regions. Challenges lie in refining transition regions where a mixed types of splines play a role. THU-spline basis functions are globally -continuous and are non-negative everywhere except near extraordinary vertices, where slight negativity is inevitable to retain refinability of the spline functions defined using the degenerated-patch method. Such functions also have a finite representation that can be easily integrated with existing finite element or isogeometric codes through B\'{e}zier extraction.
Keywords
Cite
@article{arxiv.2104.00090,
title = {THU-Splines: Highly Localized Refinement on Smooth Unstructured Splines},
author = {Xiaodong Wei},
journal= {arXiv preprint arXiv:2104.00090},
year = {2021}
}