Three-Dimensional Path Planning: Navigating through Rough Mereology
Abstract
In this paper, we present an innovative technique for the path planning of flying robots in a 3D environment in Rough Mereology terms. The main goal was to construct the algorithm that would generate the mereological potential fields in 3-dimensional space. To avoid falling into the local minimum, we assist with a weighted Euclidean distance. Moreover, a searching path from the start point to the target, with respect to avoiding the obstacles was applied. The environment was created by connecting two cameras working in real-time. To determine the gate and elements of the world inside the map was responsible the Python Library OpenCV [1] which recognized shapes and colors. The main purpose of this paper is to apply the given results to drones.
Keywords
Cite
@article{arxiv.2405.09282,
title = {Three-Dimensional Path Planning: Navigating through Rough Mereology},
author = {Aleksandra Szpakowska and Piotr Artiemjew},
journal= {arXiv preprint arXiv:2405.09282},
year = {2024}
}
Comments
number of pages: 16, number of figures: 10