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The Three-Box Paradox Revisited

Quantum Physics 2015-06-26 v2

Abstract

The classical three-box paradox of Kirkpatrick [J. Phys. A 36 4891 (2003)] is compared to the original quantum Three-Box paradox of Aharonov and Vaidman [J. Phys. A 24 2315 (1991)]. It is argued that the quantum Three-Box experiment is a "quantum paradox" in the sense that it is an example of a classical task which cannot be accomplished using classical means, but can be accomplished using quantum devices. It is shown that Kirkpatrick's card game is analogous to a different game with a particle in three boxes which does not contain paradoxical features.

Keywords

Cite

@article{arxiv.quant-ph/0606067,
  title  = {The Three-Box Paradox Revisited},
  author = {Tamar Ravon and Lev Vaidman},
  journal= {arXiv preprint arXiv:quant-ph/0606067},
  year   = {2015}
}

Comments

13 pages, 4 figures