English

The Pragmatics of Indirect Commands in Collaborative Discourse

Computation and Language 2017-09-06 v2 Artificial Intelligence

Abstract

Today's artificial assistants are typically prompted to perform tasks through direct, imperative commands such as \emph{Set a timer} or \emph{Pick up the box}. However, to progress toward more natural exchanges between humans and these assistants, it is important to understand the way non-imperative utterances can indirectly elicit action of an addressee. In this paper, we investigate command types in the setting of a grounded, collaborative game. We focus on a less understood family of utterances for eliciting agent action, locatives like \emph{The chair is in the other room}, and demonstrate how these utterances indirectly command in specific game state contexts. Our work shows that models with domain-specific grounding can effectively realize the pragmatic reasoning that is necessary for more robust natural language interaction.

Keywords

Cite

@article{arxiv.1705.03454,
  title  = {The Pragmatics of Indirect Commands in Collaborative Discourse},
  author = {Matthew Lamm and Mihail Eric},
  journal= {arXiv preprint arXiv:1705.03454},
  year   = {2017}
}

Comments

International Conference on Computational Semantics 2017