English

The laced interactive games and their a posteriori analysis

History and Overview 2007-05-23 v2 Dynamical Systems

Abstract

An important class of differential interactive games, namely, one of the laced interactive games is considered. A posteriori analysis of such games (including the virtual a posteriori decomposition of a collective control) is discussed. Approximations of the laced interactive games by the ordinary differential games, the frozen feedback approximation and the retarded control approximation, are constructed. Applications are briefly specified.

Keywords

Cite

@article{arxiv.math/9901043,
  title  = {The laced interactive games and their a posteriori analysis},
  author = {Denis V. Juriev},
  journal= {arXiv preprint arXiv:math/9901043},
  year   = {2007}
}

Comments

revised version - minor additions (ref.[7] and rem.7)