The laced interactive games and their a posteriori analysis
History and Overview
2007-05-23 v2 Dynamical Systems
Abstract
An important class of differential interactive games, namely, one of the laced interactive games is considered. A posteriori analysis of such games (including the virtual a posteriori decomposition of a collective control) is discussed. Approximations of the laced interactive games by the ordinary differential games, the frozen feedback approximation and the retarded control approximation, are constructed. Applications are briefly specified.
Keywords
Cite
@article{arxiv.math/9901043,
title = {The laced interactive games and their a posteriori analysis},
author = {Denis V. Juriev},
journal= {arXiv preprint arXiv:math/9901043},
year = {2007}
}
Comments
revised version - minor additions (ref.[7] and rem.7)