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Stochastic Gradient Estimation for Higher-order Differentiable Rendering

Graphics 2025-08-07 v3

Abstract

We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolution that represents the differentials of rendering parameters and shows to be applicable to both rasterization and path tracing. We further suggest an aggregate sampling strategy to importance-sample multiple dimensions of one convolution kernel simultaneously. We demonstrate that this information improves convergence when used in higher-order optimizers such as Newton or Conjugate Gradient relative to a gradient descent baseline in several inverse rendering tasks.

Keywords

Cite

@article{arxiv.2412.03489,
  title  = {Stochastic Gradient Estimation for Higher-order Differentiable Rendering},
  author = {Zican Wang and Michael Fischer and Tobias Ritschel},
  journal= {arXiv preprint arXiv:2412.03489},
  year   = {2025}
}
R2 v1 2026-06-28T20:23:12.382Z