Stochastic Gradient Estimation for Higher-order Differentiable Rendering
Graphics
2025-08-07 v3
Abstract
We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolution that represents the differentials of rendering parameters and shows to be applicable to both rasterization and path tracing. We further suggest an aggregate sampling strategy to importance-sample multiple dimensions of one convolution kernel simultaneously. We demonstrate that this information improves convergence when used in higher-order optimizers such as Newton or Conjugate Gradient relative to a gradient descent baseline in several inverse rendering tasks.
Cite
@article{arxiv.2412.03489,
title = {Stochastic Gradient Estimation for Higher-order Differentiable Rendering},
author = {Zican Wang and Michael Fischer and Tobias Ritschel},
journal= {arXiv preprint arXiv:2412.03489},
year = {2025}
}