English

State Definition for Conflict Analysis with Four-valued Logic

Artificial Intelligence 2024-10-28 v1 Computer Science and Game Theory Logic in Computer Science

Abstract

We examined a four-valued logic method for state settings in conflict resolution models. Decision-making models of conflict resolution, such as game theory and graph model for conflict resolution (GMCR), assume the description of a state to be the outcome of a combination of strategies or the consequence of option selection by the decision-makers. However, for a framework to function as a decision-making system, unless a clear definition of the task of placing information out of an infinite world exists, logical consistency cannot be ensured, and thus, the function may be incomputable. The introduction of paraconsistent four-valued logic can prevent incorrect state setting and analysis with insufficient information and provide logical validity to analytical methods that vary the analysis resolution depending on the degree of coarseness of the available information. This study proposes a GMCR stability analysis with state configuration based on Belnap's four-valued logic.

Cite

@article{arxiv.2207.11733,
  title  = {State Definition for Conflict Analysis with Four-valued Logic},
  author = {Yukiko Kato},
  journal= {arXiv preprint arXiv:2207.11733},
  year   = {2024}
}

Comments

This work has been submitted to the IEEE SMC 2022 for possible publication

R2 v1 2026-06-25T01:10:50.994Z