English

Stackelberg Punishment and Bully-Proofing Autonomous Vehicles

Human-Computer Interaction 2019-08-26 v1 Artificial Intelligence Computer Science and Game Theory

Abstract

Mutually beneficial behavior in repeated games can be enforced via the threat of punishment, as enshrined in game theory's well-known "folk theorem." There is a cost, however, to a player for generating these disincentives. In this work, we seek to minimize this cost by computing a "Stackelberg punishment," in which the player selects a behavior that sufficiently punishes the other player while maximizing its own score under the assumption that the other player will adopt a best response. This idea generalizes the concept of a Stackelberg equilibrium. Known efficient algorithms for computing a Stackelberg equilibrium can be adapted to efficiently produce a Stackelberg punishment. We demonstrate an application of this idea in an experiment involving a virtual autonomous vehicle and human participants. We find that a self-driving car with a Stackelberg punishment policy discourages human drivers from bullying in a driving scenario requiring social negotiation.

Keywords

Cite

@article{arxiv.1908.08641,
  title  = {Stackelberg Punishment and Bully-Proofing Autonomous Vehicles},
  author = {Matt Cooper and Jun Ki Lee and Jacob Beck and Joshua D. Fishman and Michael Gillett and Zoë Papakipos and Aaron Zhang and Jerome Ramos and Aansh Shah and Michael L. Littman},
  journal= {arXiv preprint arXiv:1908.08641},
  year   = {2019}
}

Comments

10 pages, The 11th International Conference on Social Robotics

R2 v1 2026-06-23T10:54:49.339Z