In previous work, we pointed out the limitations of standard Bayesian networks as a modeling framework for large, complex domains. We proposed a new, richly structured modeling language, {em Object-oriented Bayesian Netorks}, that we argued would be able to deal with such domains. However, it turns out that OOBNs are not expressive enough to model many interesting aspects of complex domains: the existence of specific named objects, arbitrary relations between objects, and uncertainty over domain structure. These aspects are crucial in real-world domains such as battlefield awareness. In this paper, we present SPOOK, an implemented system that addresses these limitations. SPOOK implements a more expressive language that allows it to represent the battlespace domain naturally and compactly. We present a new inference algorithm that utilizes the model structure in a fundamental way, and show empirically that it achieves orders of magnitude speedup over existing approaches.
@article{arxiv.1301.6733,
title = {SPOOK: A System for Probabilistic Object-Oriented Knowledge Representation},
author = {Avi Pfeffer and Daphne Koller and Brian Milch and Ken T. Takusagawa},
journal= {arXiv preprint arXiv:1301.6733},
year = {2013}
}
Comments
Appears in Proceedings of the Fifteenth Conference on Uncertainty in Artificial Intelligence (UAI1999)