English

SPIGAN: Privileged Adversarial Learning from Simulation

Computer Vision and Pattern Recognition 2019-02-19 v3

Abstract

Deep Learning for Computer Vision depends mainly on the source of supervision.Photo-realistic simulators can generate large-scale automatically labeled syntheticdata, but introduce a domain gap negatively impacting performance. We propose anew unsupervised domain adaptation algorithm, called SPIGAN, relying on Sim-ulator Privileged Information (PI) and Generative Adversarial Networks (GAN).We use internal data from the simulator as PI during the training of a target tasknetwork. We experimentally evaluate our approach on semantic segmentation. Wetrain the networks on real-world Cityscapes and Vistas datasets, using only unla-beled real-world images and synthetic labeled data with z-buffer (depth) PI fromthe SYNTHIA dataset. Our method improves over no adaptation and state-of-the-art unsupervised domain adaptation techniques.

Keywords

Cite

@article{arxiv.1810.03756,
  title  = {SPIGAN: Privileged Adversarial Learning from Simulation},
  author = {Kuan-Hui Lee and German Ros and Jie Li and Adrien Gaidon},
  journal= {arXiv preprint arXiv:1810.03756},
  year   = {2019}
}

Comments

Accepted by ICLR 2019

R2 v1 2026-06-23T04:32:53.181Z