English

SpatialMe: Stereo Video Conversion Using Depth-Warping and Blend-Inpainting

Computer Vision and Pattern Recognition 2024-12-17 v1

Abstract

Stereo video conversion aims to transform monocular videos into immersive stereo format. Despite the advancements in novel view synthesis, it still remains two major challenges: i) difficulty of achieving high-fidelity and stable results, and ii) insufficiency of high-quality stereo video data. In this paper, we introduce SpatialMe, a novel stereo video conversion framework based on depth-warping and blend-inpainting. Specifically, we propose a mask-based hierarchy feature update (MHFU) refiner, which integrate and refine the outputs from designed multi-branch inpainting module, using feature update unit (FUU) and mask mechanism. We also propose a disparity expansion strategy to address the problem of foreground bleeding. Furthermore, we conduct a high-quality real-world stereo video dataset -- StereoV1K, to alleviate the data shortage. It contains 1000 stereo videos captured in real-world at a resolution of 1180 x 1180, covering various indoor and outdoor scenes. Extensive experiments demonstrate the superiority of our approach in generating stereo videos over state-of-the-art methods.

Keywords

Cite

@article{arxiv.2412.11512,
  title  = {SpatialMe: Stereo Video Conversion Using Depth-Warping and Blend-Inpainting},
  author = {Jiale Zhang and Qianxi Jia and Yang Liu and Wei Zhang and Wei Wei and Xin Tian},
  journal= {arXiv preprint arXiv:2412.11512},
  year   = {2024}
}
R2 v1 2026-06-28T20:36:32.779Z