English

Solving Atari Games Using Fractals And Entropy

Artificial Intelligence 2018-07-04 v1

Abstract

In this paper, we introduce a novel MCTS based approach that is derived from the laws of the thermodynamics. The algorithm coined Fractal Monte Carlo (FMC), allows us to create an agent that takes intelligent actions in both continuous and discrete environments while providing control over every aspect of the agent behavior. Results show that FMC is several orders of magnitude more efficient than similar techniques, such as MCTS, in the Atari games tested.

Cite

@article{arxiv.1807.01081,
  title  = {Solving Atari Games Using Fractals And Entropy},
  author = {Sergio Hernandez Cerezo and Guillem Duran Ballester and Spiros Baxevanakis},
  journal= {arXiv preprint arXiv:1807.01081},
  year   = {2018}
}

Comments

7 pages, 1 figure, submitted to NIPS-2018

R2 v1 2026-06-23T02:49:13.019Z