English

Slaying Hydrae: Improved Bounds for Generalized k-Server in Uniform Metrics

Data Structures and Algorithms 2019-09-18 v2

Abstract

The generalized kk-server problem is an extension of the weighted kk-server problem, which in turn extends the classic kk-server problem. In the generalized kk-server problem, each of kk servers s1,,sks_1, \dots, s_k remains in its own metric space MiM_i. A request is a tuple (r1,,rk)(r_1,\dots,r_k), where riMir_i \in M_i, and to service it, an algorithm needs to move at least one server sis_i to the point rir_i. The objective is to minimize the total distance traveled by all servers. In this paper, we focus on the generalized kk-server problem for the case where all MiM_i are uniform metrics. We show an O(k2logk)O(k^2 \cdot \log k)-competitive randomized algorithm improving over a recent result by Bansal et al. [SODA 2018], who gave an O(k3logk)O(k^3 \cdot \log k)-competitive algorithm. To this end, we define an abstract online problem, called Hydra game, and we show that a randomized solution of low cost to this game implies a randomized algorithm to the generalized kk-server problem with low competitive ratio. We also show that no randomized algorithm can achieve competitive ratio lower than Ω(k)\Omega(k), thus improving the lower bound of Ω(k/log2k)\Omega(k / \log^2 k) by Bansal et al.

Cite

@article{arxiv.1810.00580,
  title  = {Slaying Hydrae: Improved Bounds for Generalized k-Server in Uniform Metrics},
  author = {Marcin Bienkowski and Łukasz Jeż and Paweł Schmidt},
  journal= {arXiv preprint arXiv:1810.00580},
  year   = {2019}
}
R2 v1 2026-06-23T04:24:01.227Z