English

Service Placement and Trajectory Design for Heterogeneous Tasks in Multi-UAV Cooperative Computing Networks

Information Theory 2024-08-06 v1 math.IT

Abstract

In this paper, we consider deploying multiple Unmanned Aerial Vehicles (UAVs) to enhance the computation service of Mobile Edge Computing (MEC) through collaborative computation among UAVs. In particular, the tasks of different types and service requirements in MEC network are offloaded from one UAV to another. To pursue the goal of low-carbon edge computing, we study the problem of minimizing system energy consumption by jointly optimizing computation resource allocation, task scheduling, service placement, and UAV trajectories. Considering the inherent unpredictability associated with task generation and the dynamic nature of wireless fading channels, addressing this problem presents a significant challenge. To overcome this issue, we reformulate the complicated non-convex problem as a Markov decision process and propose a soft actor-critic-based trajectory optimization and resource allocation algorithm to implement a flexible learning strategy. Numerical results illustrate that within a multi-UAV-enabled MEC network, the proposed algorithm effectively reduces the system energy consumption in heterogeneous tasks and services scenarios compared to other baseline solutions.

Keywords

Cite

@article{arxiv.2408.01680,
  title  = {Service Placement and Trajectory Design for Heterogeneous Tasks in Multi-UAV Cooperative Computing Networks},
  author = {Bin Li and Rongrong Yang and Lei Liu and Celimuge Wu},
  journal= {arXiv preprint arXiv:2408.01680},
  year   = {2024}
}

Comments

11 pages, 10 figures

R2 v1 2026-06-28T18:02:55.388Z