English

Sell More, Play Less: Benchmarking LLM Realistic Selling Skill

Computation and Language 2026-04-10 v2

Abstract

Sales dialogues require multi-turn, goal-directed persuasion under asymmetric incentives, which makes them a challenging setting for large language models (LLMs). Yet existing dialogue benchmarks rarely measure deal progression and outcomes. We introduce SalesLLM benchmark, a bilingual (ZH/EN) benchmark derived from realistic applications covering Financial Services and Consumer Goods, built from 30,074 scripted configurations and 1,805 curated multi-turn scenarios with controllable difficulty and personas. We propose a fully automatic evaluation pipeline that combines (i) an LLM-based rater for sales-process progress,and (ii) fine-tuned BERT classifiers for end-of-dialogue buying intent. To improve simulation fidelity, we train a user model, CustomerLM, with SFT and DPO on 8,000+ crowdworker-involved sales conversations, reducing role inversion from 17.44% (GPT-4o) to 8.8%. SalesLLM benchmark scores correlate strongly with expert human ratings (Pearson r=0.98). Experiments across 15 mainstream LLMs reveal substantial variability: top-performance LLMs are competitive with human-level performance while the less capable ones are worse than human. SalesLLM benchmark serves as a scalable benchmark for developing and evaluating outcome-oriented sales agents.

Keywords

Cite

@article{arxiv.2604.07054,
  title  = {Sell More, Play Less: Benchmarking LLM Realistic Selling Skill},
  author = {Xuanbo Su and Wenhao Hu and Haibo Su and Yunzhang Chen and Le Zhan and Yanqi Yang and Leo Huang},
  journal= {arXiv preprint arXiv:2604.07054},
  year   = {2026}
}
R2 v1 2026-07-01T11:59:16.431Z