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Seldonian Reinforcement Learning for Ad Hoc Teamwork

Machine Learning 2025-08-19 v2

Abstract

Most offline RL algorithms return optimal policies but do not provide statistical guarantees on desirable behaviors. This could generate reliability issues in safety-critical applications, such as in some multiagent domains where agents, and possibly humans, need to interact to reach their goals without harming each other. In this work, we propose a novel offline RL approach, inspired by Seldonian optimization, which returns policies with good performance and statistically guaranteed properties with respect to predefined desirable behaviors. In particular, our focus is on Ad Hoc Teamwork settings, where agents must collaborate with new teammates without prior coordination. Our method requires only a pre-collected dataset, a set of candidate policies for our agent, and a specification about the possible policies followed by the other players -- it does not require further interactions, training, or assumptions on the type and architecture of the policies. We test our algorithm in Ad Hoc Teamwork problems and show that it consistently finds reliable policies while improving sample efficiency with respect to standard ML baselines.

Keywords

Cite

@article{arxiv.2503.03885,
  title  = {Seldonian Reinforcement Learning for Ad Hoc Teamwork},
  author = {Edoardo Zorzi and Alberto Castellini and Leonidas Bakopoulos and Georgios Chalkiadakis and Alessandro Farinelli},
  journal= {arXiv preprint arXiv:2503.03885},
  year   = {2025}
}

Comments

Presented at the 2nd Reinforcement Learning Conference (RLC2025), Edmonton, Canada. To be published in the Proceedings of the Reinforcement Learning Journal 2025

R2 v1 2026-06-28T22:08:22.400Z