We introduce Audio-SDS, a generalization of Score Distillation Sampling (SDS) to text-conditioned audio diffusion models. While SDS was initially designed for text-to-3D generation using image diffusion, its core idea of distilling a powerful generative prior into a separate parametric representation extends to the audio domain. Leveraging a single pretrained model, Audio-SDS enables a broad range of tasks without requiring specialized datasets. In particular, we demonstrate how Audio-SDS can guide physically informed impact sound simulations, calibrate FM-synthesis parameters, and perform prompt-specified source separation. Our findings illustrate the versatility of distillation-based methods across modalities and establish a robust foundation for future work using generative priors in audio tasks.
@article{arxiv.2505.04621,
title = {Score Distillation Sampling for Audio: Source Separation, Synthesis, and Beyond},
author = {Jessie Richter-Powell and Antonio Torralba and Jonathan Lorraine},
journal= {arXiv preprint arXiv:2505.04621},
year = {2025}
}
Comments
See the project website at https://research.nvidia.com/labs/toronto-ai/Audio-SDS/