English

Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning

Computer Vision and Pattern Recognition 2026-07-18 v1

Abstract

High-quality 3D scene assets are critical for embodied applications such as robotic manipulation, navigation, and simulation. Despite their strong object priors, recent single-image 3D generation models such as SAM3D remain insufficient for real-world scenes, where severe occlusions, redundant observations, and cross-view inconsistencies make reliable scene generation challenging. We introduce Scene-SAM3D, a training-free framework that extends SAM3D from single-view object generation to calibrated multi-view scene asset generation. Scene-SAM3D selects a compact set of complementary views, reducing observation redundancy while providing additional evidence for regions occluded in individual views. Based on the selected views, it performs step-efficient latent velocity fusion to integrate multi-view evidence and suppress cross-view conflicts in canonical space. Finally, a lightweight rigid-object Gaussian optimization refines the scene layout within 200 iterations while preserving the generated object geometry. Experiments on Replica and ScanNet++ demonstrate consistent improvements at both instance and scene levels, with our method reducing scene-level CD by 43.8% on Replica and 30.9% on ScanNet++, while cutting flow-model sampling FLOPs and wall-time latency by nearly 20% under the same multi-view setting. Code will be released at https://github.com/xibi777/Scene-SAM3D.

Cite

@article{arxiv.2607.16805,
  title  = {Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning},
  author = {Yuqi Zhang and Yadan Luo and Xiangyu Sun and Fengyi Zhang and Zi Huang and Xin Tan},
  journal= {arXiv preprint arXiv:2607.16805},
  year   = {2026}
}

Comments

18 pages, 9 figures